Drow Priest

Zivrul's page

8 posts. Alias of GM Grimm.


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mechanic:

1d20 + 8 ⇒ (6) + 8 = 14
1d20 + 8 ⇒ (11) + 8 = 19

Zivrul gets to her feet without being injured, then the dark rogue begins to run up and along the wall's ledge towards the dais and towards the bound gnome.


Mechanics:

1d20 + 8 ⇒ (18) + 8 = 26

1d20 + 6 ⇒ (13) + 6 = 19

4d6 + 4 ⇒ (5, 5, 1, 5) + 4 = 20

Zivrul's entrance is acrobatic to say the least as she cartwheels along the small ledge sending a cone of daggers towards the priestess from her cloak landing nearly all of them while artfully missing the gnome.


Frightened for his safety, Zivrul whispers to Adoy, That is my gnome friend.


Perplexed and lacking the proper gear, Zivrul draws three daggers from her cloak and waits upon the direction of Adoy before making the next move.


Mechanic:
Perception check: 1d20 + 4 ⇒ (11) + 4 = 15


Anxious, Zivrul represses her impatience to witness the wisdom of Adoy in action. Ready for what should happen next, if anything.


I must confess. I have a deep desire to return home. I wouldn't mind seeing the Doctor again. You could use my expertise with the warp ring you know. We need to find that gnome and get the crystal. I'll bet he isn't far. What do you say? Zivrul says addressing the party.


Breathing hard, the former drow servant speaks.

I knew that you buffoons would get into trouble. I was on my way home when I heard the commotion. That is when I met this guy, she says pointing at a creature that seems to be more machine than humanoid.