Wayward Crusader

Zithara's page

18 posts. Alias of ZenFox42.


Full Name

Zithara

Classes/Levels

Parry 8/9(TW); Toughness 15(6); RATN 4/6(Deflection); 0/3 Wounds; 3/3 Bennies

About Zithara

Attributes :
Agility d6
Smarts d6
Spirit d8 (Hind. Points)
Strength d6
Vigor d6

Derived :
Charisma : reactions start at one level higher than normal
Pace 8 (6+2CK); d10 Running die
Parry 8 (9 w/Trademark Weapon)
RATN 4 (6 with Deflection)
Toughness 15(6) (Toughness 5+2Psi-ArmorTough; 6Armor+2ArmorTough)

Edges :
- Champion (CK free) : add +2 damage when attacking supernaturally evil creatures.
- Frenzy (CK free) : rolls a second Fighting die with any one of his Fighting attacks for the turn. The extra die may be allocated to the same or different targets as he sees fit.
- Improved Frenzy (CK free) : The fighter rolls an extra Fighting die with up to two Fighting attacks in the same turn.
- Two-Handed (Hind. Points Edge)
- Ambidextrous (Human Edge)

Skills :
Athletics d6
Fighting d12 (+1 with Trademark Weapon)
Knowledge, Common d4
Notice d6
Persuasion d4+1(CK); better than a d8!
Psionics d10
Shooting d8+1(pistol); +2 with Trademark Weapon; +1 to one pistol[table]
Stealth d4

Hindrances :
Loyal (Minor) : risks her life for her friends without hesitation. They are the first to come to their friends’ rescue when they’re threatened.
Fair Play (Minor) : never attack from behind.
Code of Honor (Major) : He keeps his word, doesn’t abuse or kill prisoners, and generally tries to operate within his world’s particular notion of proper gentlemanly or ladylike behavior.
Heroic : This noble soul never says no to a person in need. She always comes to the rescue of those she feels can’t help themselves.

Powers :
10 ISP
Boost Trait (0 PP, +1 Psionics) : increases the selected Trait one die type, or two with a Raise
Warrior’s Gift (3 PP) : gain the benefits of an Edge (Rank limited), Improved on a Raise (no Rank limits)
Deflection (2 PP) : -2 to incoming Ranged attacks
The above 3 can be rolled as a Free Action once at the start of every Round
Healing & Relief (Cyber-Knight Armor, 3PP) : removes 1 Wound or Fatigue on Success, 2 on a Raise

Psi-Sword does d6+2*d8 (or d6+2*d10 with Boost Trait) damage, with AP 12

Gear & Money :
Money and Common Goods: 1400 Universal Credits, and 2000 credits worth of gear or valuables
Backpack
NG-S2 Survival Pack: Survival Knife, wooden cross, and wooden stakes
Cyber-Knight Medium Armor - +6 Armor, +2 Toughness; Healing & Relief
Two Wilk’s 320 “Classic” Laser Pistols : 3d6 AP 2, 15/30/60, weight 2 (Shooting +1)
Active Night Vision Goggles : ignore all darkness penalties
Ammo: two E-clips or magazines for each weapon
Available cash : 3400 credits