Chivane

Zindarel - HStR's page

33 posts. Alias of phaeton_nz.


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Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Yeah ... sure ... why not Zindarel replies. Come on Zak.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Cool Zindarel replies as she writes her statement, describing what happened. I have to admit, I was a bit concerned that those zombies could bite healthy people and turn them into zombies - start an apocalypse or something.

Anyway, thanks .... erm .... do you know if there are any other shows in town? Something less violent?


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

fort: 1d20 + 13 ⇒ (18) + 13 = 31

Zindarel resists most of the negative energy.

On it Doc she replies. Let's end this show with a BANG

So saying, she reloads, moves to get a clearer shot, then fires.

mt: 1d20 + 12 ⇒ (5) + 12 = 17 piercing: 1d6 + 1 ⇒ (2) + 1 = 3

What are those two blue circular tokens on the tac map?


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zindarel fires at Melsa, reloads then fires again.

mt: 1d20 + 12 ⇒ (3) + 12 = 15 piercing: 1d6 + 1 ⇒ (3) + 1 = 4
mt: 1d20 + 12 ⇒ (3) + 12 = 15 piercing: 1d6 + 1 ⇒ (4) + 1 = 5


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

fort: 1d20 + 7 ⇒ (13) + 7 = 20

Zindarel hisses as the wave of negative energy sweeps over her.

She reloads before taking a shot at Harven

I didn't like that. See how you like THIS ((BANG!))

mt: 1d20 + 12 ⇒ (10) + 12 = 22 piercing: 1d6 + 1 ⇒ (2) + 1 = 3

Following that, another bullet goes into the chamber.

Reload, fire, reload


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Thank you Zak. That one was starting to get annoying.

she then steps into the theatre and assesses the situation.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

1) Zindarel moves to the doorway of the theatre
2) ... reloads ...
3) and shoots Green

mt: 1d20 + 12 ⇒ (4) + 12 = 16 piercing: 1d6 + 1 ⇒ (3) + 1 = 4

((and no hero point to spend))


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Since Zindarel still has one up the spout ... ((which is probably against safety protocols))

mt: 1d20 + 12 ⇒ (5) + 12 = 17 piercing: 1d6 + 1 ⇒ (5) + 1 = 6 Green

... reloads ....

and fires again (Orange if Green is down else finish off Green)

mt: 1d20 + 12 ⇒ (9) + 12 = 21 piercing: 1d6 + 1 ⇒ (6) + 1 = 7


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

On our way Zindarel calls back.

She then makes her way down and into the street.

I presume that takes all three actions?


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Meanwhile, upstairs ...

Reload
Shoot zombie (white)
Reload

mt: 1d20 + 12 ⇒ (19) + 12 = 31 piercing: 1d6 + 1 ⇒ (3) + 1 = 4

Good shooting Doc!

We're going to have to follow the others soon. The other ones are getting obscured by buildings


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderel takes a shot at a zombie
mt: 1d20 + 12 ⇒ (13) + 12 = 25 piercing: 1d6 + 1 ⇒ (5) + 1 = 6

She then reloads before firing again.
mt: 1d20 + 12 ⇒ (6) + 12 = 18 piercing: 1d6 + 1 ⇒ (6) + 1 = 7


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zindarel is already setting up to take pot-shots at zombies.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

perception: 1d20 + 10 ⇒ (15) + 10 = 25


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

reflex: 1d20 + 11 ⇒ (16) + 11 = 27


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Once the window is open, Zindarel slides across.

acrobatics: 1d20 + 9 ⇒ (1) + 9 = 10

((Hero Point))

acrobatics: 1d20 + 9 ⇒ (3) + 9 = 12


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderal starts stuffing her pockets with ammo.

Hi ... and thank you she replies.

Since she doesn't have thievery, she waits until someone has picked the lock before crossing.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderel makes it over as if she was a circus performer ..... maybe she was.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

acrobatics: 1d20 + 9 ⇒ (18) + 9 = 27


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

ref: 1d20 + 11 ⇒ (20) + 11 = 31

She recovers as if she was born to it.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderel sighs and starts to make her way along the line. Still she had to admit Zak-Zak had a point. A gun without ammo is just another unwieldy club.

acrobatics: 1d20 + 9 ⇒ (9) + 9 = 18


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Soooo .... I take it that taking head shots at the zombies roaming the streets first is not an option? Zinderel asks


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zindarel is keen to help. Can't really have zombies wandering around the place - that's not natural.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderal has no problem with Doc healing her.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Window Zinderel said. But yes, coming from inside the theatre. I agree ZakZak. That is rather concerning.

Zinderel will also get to work on preparing her weapon for more action.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

It's sort of tempting to stay here and set up a sniper's nest Zinderel comments. I could clear the streets and join you later. What do the rest of you think?


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Yes

bayonet: 1d20 + 9 ⇒ (20) + 9 = 29 piercing: 1d4 ⇒ 3

... and she casually runs it through just to be sure.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderal winces at the scratch and sighs. Seems she's used to being collateral damage.

Once Doc Featherton finishes off the last zombie she bows. I thank you. I was getting concerned. My BAK is more of a sniper weapon than a close order one.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zindarel scrambles around the table, reloads, while still behind the table, then attempts to Head Shot the Rot-ting corpse (Blue)

mt: 1d20 + 12 ⇒ (10) + 12 = 22 piercing: 1d6 + 1 ⇒ (4) + 1 = 5


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderal dives behind a table then props up her weapon on the table to use it as a stand then fires at Yellow.

1)Move, 2)Aim, 3)Fire

mt: 1d20 + 12 ⇒ (1) + 12 = 13 piercing: 1d6 + 1 ⇒ (1) + 1 = 2


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

((Booker can go first))


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

Zinderal She takes the hand and gives it a firm handshake. Brooker also notes that she has a Tien accent.

Well it's actually called a Mithral Tree, but yes, I refer to it as my BAK - Big Assed Key, or the Key to Salvation.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

It is also cultural and entertaining Zinderal replies

((And I just discovered he's a she - so I have to figure out how to edit the alias)) She waits for Zak to return with the drink while lounging near the card table. As for what she's carrying - it is either the oddest looking weapon you've ever seen, or maybe a musical instrument .... or maybe just a big assed key.


Female Elf (Seer) Gunslinger - 3 | hp:21/30 |P:E10 | F:7 R:11 W:10 | AC:20 | 35ft

And here's Zindarel