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I disagree with Sean's analysis, Surprise is indeed a rules term.

The rules taken directly from the Pathfinder Roleplaying Game Reference Document read as follows:

Surprise

When a combat starts, if you are not aware of your opponents and they are aware of you, you're surprised.

Sometimes all the combatants on a side are aware of their opponents, sometimes none are, and sometimes only some of them are. Sometimes a few combatants on each side are aware and the other combatants on each side are unaware.

Determining awareness may call for Perception checks or other checks.

The Surprise Round: If some but not all of the combatants are aware of their opponents, a surprise round happens before regular rounds begin. In initiative order (highest to lowest), combatants who started the battle aware of their opponents each take a standard or move action during the surprise round. You can also take free actions during the surprise round. If no one or everyone is surprised, no surprise round occurs.

Unaware Combatants: Combatants who are unaware at the start of battle don't get to act in the surprise round. Unaware combatants are flat-footed because they have not acted yet, so they lose any Dexterity bonus to AC.

Furthermore, specific rules almost always take precedence over general rules. Meaning that if Pistol-Whip specifically states "surprise melee attack" your opponent is caught unaware and they are flat-footed. This overrides the general rule that combatants can only be surprised at the beginning of combat.

Pistol-Whip is a surprise attack, the opponent is unaware of it and you have used a resource to use a class given ability.