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Hi, I made this build strictly focusing on damage and I'd like you to comment on it. What's not allowed or what to improve. Thanks Fighter, Two-Handed Warrior lvl 8, Tiefling
Items:
Feats:
Traits:
Over-Sized Falcata
(Perhaps Nodachi 1d10+23 15-20/x2 and going Human for two feats (Cleave? or something) might be a better option)
Hi,
I have a +1 longbow, with all the feats and everything +11/+11/+6 1d6+9.
I read straight bonuses are the best. We play against fire vulnerable targets a lot, so I considered flaming, but I reckon we'll soon be leaving this world to go to a different one against WhoKnowsWhat. I know Guided would be perfect, but that should be only for melee. Also, I can imagine what I'd get to hear if requesting a +5 to damage weapon from the GM. Any "the best" enhancements I should consider?
So I made this character with advices from some of you and today GM told me I'm munchkin as hell. So, pissed off as I am, spending hours on making the char decent but not OP, I need an advice. Is this really that OP? If not, how, in the future (lvl 5+), can I make this as OP as possible? Abilities may seem odd, but that's how it was given it to me, by THE VERY SAME GM. I cannot change it, I cannot change anything at the moment, only add the next levels. I don't have any gold and any equipment beside +1 magic longbow and standard equipment like a rope, bedroll and waterskin. Zen Archer Monk, Halfling, lvl 4
HP: 31 FOR: 6 = 4 (Base) + 1 (CON) + 1 (½ling)
AC: 20 = 10 (Base) + 2 (DEX) + 5 (WIS) + 1 (Monk) + 1 (½ling) + 1 (Dodge)
Full Attack:
Ki Pool: 7 = 1/2*4 + 5
Qinggong Monk:
Feats:
Deadly Aim (lvl 5)
Traits:
Skills:
Hello,
Halfling Monk, lvl 6 (Epic 25 point build) STR 14/+2
Feats:
Qinggong Power Replacement
AC. 19 = WIS +4, Monk +1, Dexterity +1, Halfling +1, Bracers of Armor +1, Dodge +1
Longbow Composite, Bow Flurry
Skills:
Hello,
What I'm trying to get is an archer, any race, for now, that would be somewhat OK in terms of damage. On top of that I'd like it to be very good at acrobatics. Currently at lower level, but I'd like it to be working around level 5, or 6 at least. I've tried Ninja with tricks Acrobatic Master and High Jumper, combinations of Zen Archer, Elven Archer/Halfling Slinger, Rogue, Ninja, Shadowdancer, Hunter etc. and so far I didn't get to anything useful. Either I get to that Acrobatics and I lose a lot of damage, or I manage the damage and I lose everything else. The best one so far seemed to be Ninja, but without Hide in Plain Sight I can rarely get the Sneak Attack, if at all, and investing into Shadowdancer leaves me practically feat-less. Zen Archer Monk on the other hand somewhat works on level 6, but with +3 BAB, and it's strange either way and I was hoping you guys would have some better ideas. Thanks a lot. |