| Zhadum |
Okay I will list my issues on this one.
1. Every single player count calls for 8 locations. Making you use all 8 enemy ships. 6 from base set and 2 from character add-on deck. So game owners without the character deck are SOL and need to proxy cards to make this scenario work.
2. I don't understand why how this was meant to scale with 8 locations regardless of player count. Seems to me that more players is better on this one period. I can't even imagine trying to duo it.
3. Since it is implied locations should not be closed, I wish this would have been clarified. Based on community posts that we had to read before playing the scenario due to confusion. We determined locations are not closed. If this is intended, I would have liked this to be stated on the card.
Clarification would be nice.