Zerotonine
|
| 2 people marked this as a favorite. |
Thanks again for all your great suggestions, but now I have to think about an additional player! I've got another friend who wants to join in. He's pretty unexperienced, too, but I will have to add 25% more monsters now, I reckon.
I'm going to totally throw out XP and have them level up at the pre-determined points as suggested in the AP, and I've come up with a quick and dirty way of beefing up the challenge.
If I can add 25% more monsters, great, I will also give full HP to them.
If it's easier to add 50% more monsters due to the math, great, I will keep HP at an average.
I'll also be using more cunning tactics to make the players feel *threatened*. That's really my goal, I don't want them to cake-walk, but ultimately I want them to succeed. I don't want their characters to die unless they make stupid decisions.
I will also be making full-use out of Tangent's favourite tool: The Fudge. But I'm pretty sneaky with it. :)
