Lastoth, great guide- really helpful. I have one minor issue though. I think Snap Shot and Imp Snap Shot, while solid feats, are not quite as good as the guide claims:
Lastoth's Archery Guide wrote:
Combat Reflexes/Snap Shot/Improved Snap Shot: These feats let you threaten a 15’ radius with your bow and thus welcome all who enter that area to Pound Town™. You are the mayor of Pound Town and an area denial platform for the wizard to hide behind. Unless I’ve been playing the game wrong enemies provoke an attack of opportunity for leaving a square you threaten. This means that one guy running through your threat range is going to provoke a couple of attacks before he can reach you. One guy moving across your entire threat range is going to end up a pin cushion. You finally command the respect you never got in high school. This feat chain is a game changer, get up into melee and make life hard on badguys.
(my emphasis added)
According to the CRB:
If you have the Combat Reflexes feat, you can add your Dexterity modifier to the number of attacks of opportunity you can make in a round. This feat does not let you make more than one attack for a given opportunity, but if the same opponent provokes two attacks of opportunity from you, you could make two separate attacks of opportunity (since each one represents a different opportunity). Moving out of more than one square threatened by the same opponent in the same round doesn't count as more than one opportunity for that opponent.
Source
Aside from that, this is one of the best guides I've read and I can't wait to reroll a new Abrams tank mounted ranger!
(sorry for the topic hijacking, but I couldn't find a discussion thread for Lastoth's guide)