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Hi there,

Question: How much damage does an eidolon inflict when it has a Bite-attack, it is its only natural attack and it has taken the bite evolution twice?
Relevant text parts (Both taken from " http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons "):

"If the eidolon only has a single natural attack, the attack is made using its full base attack bonus and it adds 1-1/2 times its Strength modifier on damage rolls made with that attack, regardless of the attack’s type."
(directly under the heading "Evolutions")

"If the eidolon already has a bite attack, this evolution allows it to deal 1-1/2 times its Strength modifier on damage rolls made with its bite."
(Rules Text of "bite", 1 Point Evolution)

Does 2x 1-1/2 equal 3, since the Evolution text says it "adds" 1-1/2 times its strength modifier, so 1.5+1.5=3?
- So when it has a str of 14 (lvl 1 Quadruped eidolon) with only the bite evolution (taken an additional time to the free one you get), do you do 1d6+6 damage? Seems a little powerful for level 1, doesn't it?

Thanks for the answers :D


Hi there,

Got a question and I thought I'd get a confirmation here:
We got a lvl 8 Ninja in our group, and the dude's kicking A**. He's got a dexterity of around 24-26, and his combo is this:

-Two-weapon-Fighting
-Improved Two-Weapon-Fighting
-Rapidshot
-Ninja Trick: Flurry of Stars
-Haste from the party Wizard

Is it right that he can throw EIGHT Shuriken with his combination? (2 from BAB +6/+1, two extra from Improved TWF, two extra from Flurry of Stars, one extra from Haste, one extra from Rapidshot)
At lvl 8? Getting full SA with every single attack if the enemy is flat-footed?

We had that problem yesterday - He downed 4 CR 10 dudes all by himself (Rakshasa, so not THAT able in Combat, and they didnt see him because he's got a stealth check of around +21). His damage accumulated to around 30-40 per shuriken (Holy returning Shuriken, so they're 6d6+1d2+9 (str+Enhancement Bonus+Point Blank Shot+Deadly Aim)), meaning he downed them all in one round, without breaking a sweat and before they could react (Because of his gigantic Initiative).
That can't be right, can it? TWF states that its rules also apply to thrown weapons, Flurry of stars doesnt say anything about it not stacking with haste or TWF, same thing with Rapid shot. How can a character have as many attacks as he has levels? Is this really legitimate?

In Comparison, a "normal" Rogue-Build has 5 Attacks at lvl 8 (2 BAB+ Improved TWF + Haste), albeit dealing 3x4d6 less damage at the very least (or 18d6 in case of a holy weapon).