Zelimir Seric
Human antipaladin 1 (Pathfinder RPG Advanced Player's Guide 118)
LE Medium humanoid (human)
Init +1; Senses Perception -1
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Defense
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AC 12, touch 12, flat-footed 10 (+1 Dex, +1 dodge)
hp 16 (1d10+6)
Fort +4, Ref +1, Will +2
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Offense
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Speed 30 ft.
Special Attacks smite good
Antipaladin Spell-Like Abilities (CL 1st; concentration +4)
At will—detect good
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Statistics
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Str 18, Dex 13, Con 14, Int 12, Wis 8, Cha 16
Base Atk +1; CMB +5; CMD 17
Feats Dodge, Toughness
Traits flame-touched, indomitable faith
Skills Bluff +7, Intimidate +7, Knowledge (religion) +5, Stealth +5
Languages Common, Infernal
SQ aura of evil
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Special Abilities
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Aura of Evil (Ex) The antipaladin has an Aura of Evil with power equal to her class level.
Detect Good (At will) (Sp) You can use Detect Good at will (as the spell).
Smite Good (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used.
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