M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Zeebo swings his club trying to bring it down hard on the leaders head. Club Shillelagh: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Zeebo steps around and swings his club to strike the leader.
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Spellcraft: 1d20 + 5 ⇒ (9) + 5 = 14
Zeebo steps back pulling out his club and casts Shillelagh upon it. "Watch out people, I think we are dealing with someone with rage here."
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Fort: 1d20 + 5 ⇒ (19) + 5 = 24 Having dealt with loud noises before, Zeebo just shakes off the effects. Stepping around and staying out of reach, Zeebo says a few magic words and holding his hands outstreached to the cultists with thumbs touching.
Burning Hands Reflx DC 14 for half damage fire damage: 2d4 ⇒ (3, 4) = 7
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
"Well there is nothing on the door. But what is beyond is a different story. If no one has the skills to unlock the door, Kato would you do the honors." And Zeebo steps back.
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Zeebo strides into the tunnels.
"No undead abominations can hide from me"
Zeebo stops and tilts his head.
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Zeebo shrugs his shoulders.
If the book is thrown: Zeebo cast a fire bolt at the book. Since he is a fire druid he is interested if the magic writings will burn in different colors. Fire bolt attack on the moving/flying book: 1d20 + 2 ⇒ (18) + 2 = 20 Fire Damage: 1d6 ⇒ 4
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
"Oh, don't be that way. We can be friends just talk to us. I am sure you have nothing to hide." As Zeebo smiles and tries the "Good Cop" idea.
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Startled by the statue's movement. Zeebo swings his club at a statue.
I assume that the Shillelagh spell is still up (2 min)
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Zeebo rushes over to Kato's side using his stick of healing he starts to cure Kato.
2 charges used from his wand of cure light wounds
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Grabbing one of the flasks himself. Zeebo is taken back by Kemset's behavior.
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Appraise: 1d20 + 0 ⇒ (20) + 0 = 20 "I do not have the skills to open that lock, but I can give a little guidance to the one that does." Zeebo will cast guidance on anyone who can open that lock. "Those stones were used with some type of death magic."
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
"No, not quite sure what that is about. Maybe we should take a look around."
Perception: 1d20 + 10 ⇒ (15) + 10 = 25
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Perception: 1d20 + 10 ⇒ (9) + 10 = 19 Zeebo looks down thinking, after seeing the bracelet on the dig leader. then looks at the kid. "I understand somethings are best unsaid. But if there is anything you can let us know that would be helpful. Please lets us know." Diplomacy: 1d20 + 2 ⇒ (17) + 2 = 19
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Putting down the note.
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
A wild eyed gnome with soil stained clothes and twigs in his hair wearing leather armor walks in.
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Faction: Grand Lodge
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
"Thanks Marutson, but I don't recommend that combat maneuver. We should try and return this property to it's owners."
Zeebo uses his wand on himself
Then on Kardas
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Well this did not work out how I thought Knowing that he is not strong enough to get out he tries to hit the croc. Club Attack: 1d20 + 1 + 1 + 1 - 2 ⇒ (19) + 1 + 1 + 1 - 2 = 20
Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
M Gnome Druid 2 HP 15 / 15 AC 19 ( Touch 14 Flat 16) / Fort +5 | Ref +3 | Will +7 / CMB +0 | CMD 13 FF 12 / Init +2 / Perception +10
Before they enter the upper floor Zeebo casts Shillelagh, and guidance on himself. Zeebo moves up to the croc and swings his club at it.
Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
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