High Clockmother Athenth Llanalir

Zaraleva's page

713 posts. Alias of Phantom Genius.


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Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Almighty Sarenrae, please help Aiko in her time of need...


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Welcome back. Hope it was relaxing.

Now we just need Aiko and then the scout to go.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

"Adrian, I have create water. If you'll run past me and kill these assassins, I can cast it and then heal us up."

Zaraleva delays briefly for the scout, Aiko, and Adrian to take their turns, hoping they will move past her and attack. When they have gone or chosen not to, she will move up the ladder and cast create water on the two nearest squares of fire. (Four gallons per square)


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Would someone please bot Adrian tonight? He has 40' of movement.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

It looks like we need an initiative for the scout and maybe a double move for Adrian? Unless he can move 50 and attack, which would be awesome.

Can you go before Karl posts, Adrian? We don't want to make him wait until Monday, especially with Thursday being Christmas.

Edit: And Aiko


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

I was thinking the others would just delay until I got out of the way. So, going on that premise...

Zaraleva drops back down and steps out of the way, then channels to heal.
Channel 2: 2d6 + 1 ⇒ (5, 1) + 1 = 7

I count four enemies with bows and describes where they are.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Init: 1d20 + 2 ⇒ (4) + 2 = 6


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva, helmet in hand, moves back to the hatch and casts create water if the hatch area is on fire or climbs up and casts it on the nearest fire. Eight gallons, I think


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
Zaraleva wrote:

[Dice=Knowledge Religion]1d20+6

What that thing was and will it rise again...

So what was it?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva stares at the Varki. "The thralls lied to us and someone lied to you. Who told you that your man was here?"

She grabs the helmet angrily and looks around for something else to appropriate.

Spellcraft on Helmet: 1d20 + 6 ⇒ (8) + 6 = 14
Appraise: 1d20 + 1 ⇒ (4) + 1 = 5

So 500 gp worth of stuff to grab.

Adrian and Aiko, you should still roll your Appraise even untrained. There's no DC, just the reward.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva does a quick Heal check on Byron before he leaves
Heal: 1d20 + 8 ⇒ (14) + 8 = 22

and hopefully identifies the affliction as well as the previous monster.

She then continues scanning the area with her Detect Magic vision.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Knowledge Religion: 1d20 + 6 ⇒ (19) + 6 = 25

What that thing was and will it rise again...


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Byron should only be down 29 hp now.

I'll do a Heal check on the negative level when we get a chance, unless he's about to need a second save.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva's eyes widen as she sees/hears Lyraesel casting.

"Are you sure you want to cast that on this oiled pile of kindling? One miss and we might all be crispy!"

She leans down into the hatch to get line of effect on Adrian, Lyraesel, and Byron, then channels to heal.

Channel 1: 2d6 + 1 ⇒ (1, 5) + 1 = 7

"Sorry Byron, that wasn't enough to get you back in the fray. Come closer and I'll try a CMW."


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva readies Create Water for any incoming fire and moves closer to the hatch.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Lyraesel and Adrian, tomorrow is Monday. Can you take your turns so GM can post?

Lyraesel I assume you want to jump down. I'll stay up with Create Water if needed.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

It looks like we just need an initiative from Adrian and the lady that led us here. If the site is still up and Karl only posts on Mondays and Thursdays, we can just bot Adrian's init. (It's +2, Karl)


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Aiko, you're next to Adrian. Byron is on the lower level.

Init: 1d20 + 2 ⇒ (13) + 2 = 15


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Sure, that sounds good. Sorry I forgot she hadn't climbed up yet.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva moves forward, trying to hide behind the mast from anyone who may be watching from the shore. She continues concentrating on Detect Magic, seeing through anything less than three feet of wood.

"We should light a torch or something, so the people on the shore see some flame and smoke and don't feel the need to investigate yet."


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva boosts Adrian and the Varki up onto the funeral ship and then secures the group of kayaks to it.

Should we bot Adrian knocking the coals off the deck with his spear like hockey pucks?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
karlprosek wrote:
The deck is empty save for a silent, shrouded form resting atop a bier in front of the mast, surrounded by stacked wood. A leather sack sits atop small pile of sand at the base of the bier, the glow of flame and wisps of smoke escaping from it.

I thought the silent, shrouded form was a person or something.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

"Adrian, can you climb up there and start kicking the hot coals overboard or knocking them off with your magic spear? I'll try to free the figure tied to the mast if the Varki friend can't free him. And I'll heal anyone who gets burned."

What did my Detect Magic reveal? Is it sunrise or sunset? I think you said one of each, but I didn't re-read everything. Thanks.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
Adrian Liu wrote:
I'd rather be in the boat unless there's a limit in how many people can enter the boat.

The longboat, not the kayak?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Maybe keep the mast and bier between you and the warriors?
Are Adrian and Aiko stealthing aboard?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

I can boost you up if it helps your effort. I have a 12 Strength.

Zaraleva speaks in hushed tones. Are we waiting for them to push off? Either way, the stealthy people should go first. I will cast Detect Magic to try and pinpoint the sword.

And she does so.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

"I like both of those ideas. We can paddle quietly with Lyraesel leading the way. I have to pack up my armor though, in case I get capsized. I doubt I could swim with it on."

She is positively forlorn at the last part. She loves this armor. She will just tie a rope to it and stash it in the kayak.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

I don't think 50 armed men would leave their post to chase two wolves. Could you shift into something that swims or flies and go with Aiko? Otherwise I agree she should take some potions from our loot and go alone.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

"Maybe we sneak aboard, cut the rope and float away?"

Or is there a rowboat or something nearby we could "borrow?"
We have the armbands but I doubt we could pull off an epic bluff.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Gotta run to work. Giving the new friend a CLW and saying comforting things.

CLW: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
karlprosek wrote:
Zaraleva wrote:

Well done, Byron.

GM, what did the drunks respond to my question about who told Asvig to attack the caravan and then steal the sword?

Unless you waited for them to sober up their responses were drunkenly unintelligible.

Did you want to wake and question Asvig himself? Or the thralls?

The thralls. Thank you.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Well done, Byron.

GM, what did the drunks respond to my question about who told Asvig to attack the caravan and then steal the sword?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

"I don't know, but it's only one person if it's an enemy."


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

I hope it's Shalelu.

"Can you get their attention and invite them to talk to us?"


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
Byron Vhiski wrote:
Do we have some healing to do before we arrive? I am not sure if we are still hurt.

Adrian is down 5. Everyone else is full.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Channel #3: 2d6 + 1 ⇒ (4, 2) + 1 = 7


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Do we want to fight another large group of warriors on no sleep or is the fog our chance to sneak aboard and grab the sword?

Thank you for the master class, Aiko.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

What is a huscarl?

Adrian, if there are no objections, you have the ring and spear+1.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

If the burning is tonight or at sunrise tomorrow, we should leave immediately. GM, you could go straight to that scene. We can give Asvig a brief trial, but I as the voice of Sarenrae, find him guilty of murder and sentence him to death, to be carried out immediately.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

"And who ordered or hired Asvig to ambush the caravan? He lost close to 20 men that day."


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

The prisoners are completely stripped of armor, weapons, and the armbands. Hopefully that was the source of the magic that kills them for confessing. (Or the witch was.) Also, they are far away from where Asving is unconscious and tied up. If the first one doesn't know or won't confess, we move on to the next one. +4 total to Bluff/Intimidate/Diplomacy while wearing the headband.

First drunk: 1d20 + 4 ⇒ (6) + 4 = 10
Second drunk: 1d20 + 4 ⇒ (15) + 4 = 19
Third drunk: 1d20 + 4 ⇒ (15) + 4 = 19
Fourth drunk: 1d20 + 4 ⇒ (20) + 4 = 24
Fifth drunk: 1d20 + 4 ⇒ (19) + 4 = 23


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
Adrian Liu wrote:
Yeah, it's not like the monk has that many other ways to boost his AC.

Fine by me. Can you use the spear?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
Lyraesel wrote:
Resting here with the survivors tied up and watched makes sense.

Cool. Let's keep the drunks and thralls isolated from Asvig.

Can anyone else prepare Charm Person?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

For the RoP+1, Aiko and Adrian have the lowest ACs in the party. Adrian is usually in front with Aiko using reach. So should he get it? Also, is the spear +1 a monk weapon? I think we all have good weapons. Feel free to correct me.

Roasted sheep for dinner? Keeping watch over the tied-up drunks and Asvig?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4
Lyraesel wrote:
Between Aiko and myself...I'm pretty sure she was dead before you acted.

Yeah, that's what I thought when I called her a smoking corpse. Of course I was typing that at almost the same moment as Byron's post.

So let's stripsearch Asvig and tie him up. Then tie up the two drunks and start asking them questions while wearing the headband. (It's +3 for Charisma-based skills, so I start with a Diplomacy of 1+3.) If anyone else can do better with Diplo/Intimidate, we can pass the headband around.

We also search the entire building and check on whether any of the thralls ran for help.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva looks at the smoking corpse of the witch. "Well, you tripped her all right... I tried to warn her.

Byron, I don't know about leaving Asvig alive. He has influence and may get away with murder because of it. I couldn't stomach that. We can tie him up (Anyone have manacles?) and interrogate the two drunks when they sober up. If they know nothing, we can try speak with dead on the witch. We can also try charm person on him."

Zaraleva gathers the party together away from the bleeders and channels positive energy.
Channel: 2d6 + 1 ⇒ (3, 3) + 1 = 7 healing
Channel 2: 2d6 + 1 ⇒ (4, 1) + 1 = 6 more healing (for Byron and Adrian)


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Scimitar of Justice: 1d20 + 5 ⇒ (7) + 5 = 121d6 + 1 ⇒ (2) + 1 = 3

Zaraleva tries to slash at the wicked witch, but connects with nothing.

She also looks around for her familiar.
Perception: 1d20 + 4 ⇒ (9) + 4 = 13


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Byron, I failed at Diplomacy and Scimitargraphy. Please end him.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zaraleva scoffs at the idea of Asvig achieving a noble afterlife.

"Valenhall? Are you mad? With the list of crimes you have committed? You cannot go to Valenhall until you confess your crimes before a cleric, beg forgiveness, and show remorse. Fortunately for you, I am a cleric and can grant you a peaceful afterlife. Now tell me where the sword is and who wanted you to kill us."

Diplomacy: 1d20 + 4 ⇒ (4) + 4 = 8

Zaraleva steps into the spot vacated by Adrian and readies a swing at Asvig with the condition that he attacks one of us instead of confessing.

Readied Scimitar: 1d20 + 5 ⇒ (5) + 5 = 101d6 + 1 ⇒ (6) + 1 = 7


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Song credit The Pretty Reckless

Adrian, if you take your turn, GM can do his Monday update.

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