Zaedus's page

1 post. Alias of liamk.


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I agree, currently its so broken its a joke. I'm about to play a paladin in our campaign and I set her up as a defender. I always play heavy damage fighters, I wanted to do something different. Combat expertise appeared to be the way to go in this situation.

BUT now that it keys of int, it's absolutely useless and here is why:

We use a point by system, so the characters are equally powerful. For every 2 points I put in to int, I can use combat expertise and get a +1 ac with a -1 to hit. I could have instead put those points in to dexterity and get all the bonuses of combat expertise with none of the detriments ...all the time, without using a feat. Not to mention dexterity also helps reflex saves and ranged attacks.

This feat is useless for anyone who might use it in melee combat period and I don't know anyone who wouldn't houserule in the old 3.5 rule, which we did instantly with no discussion to the contrary.

If everyones going to houserule it, I think that's a sure sign the rule should changed. The least they could change it to, "prerequisite feat #1" so that way we know it doesn't confer any benefits other than a placeholder.

Otherwise pathfinder is good, but this one just screams, "Let's change things cause we can"