![]()
![]()
Mesmerist: Deck Handler
![]() I also got booted from the discord. I am happy to make a new thread in the PACG Community server if folks are still interested in continuing this campaign. ![]()
Mesmerist: Deck Handler
![]() Will start at Ravenous Crypts of Gluttony to get those extra 2 cards. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Anathemic Volume, Blessing of the Gods 1, Cleric of Nethys, Blessing of the Gods 2, Blessing of the Spellbound 1, Riffle Scrolls, Locate Object, Gom-Gom Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Yoon gave her scenario reward choice to the table. Upgrades, take a blessing 0 for Sarenrae instead of one of my BotSpellbound. ![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Sihedron Medallion. Popular Uprising. Each character takes combat damage equal to the number of allies in her hand and discard pile. Advance the blessings deck again, then shuffle the Sihedron Medallion back into the blessings deck. Yoon takes 0 damage.
Move to scarnetti manor and explore, encountering Wand of Force Missile. Discard Blessing of the Gods to bless. Arcane 7: 2d8 + 1 ⇒ (8, 2) + 1 = 11 Acquired! Can't move, end turn, reset hand, drawing 0. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Riffle Scrolls, Phantom Shield, Merchant, Blessing of the Spellbound 2, Searing Flesh, Blessing of the Gods 1, Acolyte, Guide, Locate Object, Elemental Ascetic Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Abadar. Move to City Gate. Explore: Guide.
Discard Guide to explore: Acolyte.
Discard Cleric to examine 2: Thieves' Tools, Enchanter. Reverse the order, and encounter enchanter. Cast Phantom Shield to prevent the bya damage. Reveal Spirit Surge to use Fort blast. Gom.
End turn. Yoon attempts to recover all cards in her Recovery pile, recharging Acolyte.
Yoon resets her hand, drawing 2, then setting aside 2 discards, burying Cleric, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Locate Object, Acolyte, Merchant, Elemental Ascetic, Searing Flesh, Blessing of the Spellbound 2, Phantom Shield, Guide, Blessing of the Gods 1, Riffle Scrolls Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Blessing of Sarenrae. Move to Garrison. Cast Locate Object: Card 2: Merchant. Encounter it.
Free explore.
Discard Spellbound to explore.
Reveal Phantom Shield for fort blast. Gom.
Garrison closed! [ooc]Yoon ends her turn. Yoon attempts to recover all cards in her Recovery pile.
Yoon resets her hand, drawing 2, then burying spellbound and healing locate object. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Riffle Scrolls, Blessing of the Gods 1, Elemental Ascetic, Merchant, Sign of the Pack, Blessing of the Gods 2, Searing Flesh, Blessing of the Spellbound 2, Locate Object Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Iomedae. Explore: Plague Zombie. Reveal Quarterstaff for location bya.
Discard spellbound 2 to explore: Skinsaw Cultist. Reveal Quarterstaff for location bya.
Attempt to close. Reveal quarterstaff and recharge Elemental Ascetic.
Courtyard closed! End turn. Reset hand, drawing 4, then setting aside discards, burying Blessing of the Spellbound 1, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Elemental Ascetic, Blessing of the Gods 2, Searing Flesh, Riffle Scrolls, Blessing of the Spellbound 2, Cleric of Nethys, Blessing of the Gods 1, Sign of the Pack, Spirit Surge, Cleric of Nethys Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start at Courtyard Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cleric of Nethys, Searing Flesh, Blessing of the Spellbound 3, Sign of the Pack, Cleric of Nethys, Blessing of the Gods 1, Locate Object, Riffle Scrolls, Gom-Gom, Anathemic Volume, Spirit Surge Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Power feat: For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 and add the Attack, Fire and Magic traits; Deck upgrade:
![]()
Mesmerist: Deck Handler
![]() Hayato has a no exploration turn. Yoon steadies herself and explores the Garrison: The Skinsaw Man. Reveal Searing Flesh for fort blast, and Gom Gom. A spellbound blessing from Alahazra. Unnerved penalty.
Victory! ![]()
Mesmerist: Deck Handler
![]() Satyr encounter. Reveal Quarterstaff.
![]()
Mesmerist: Deck Handler
![]() Off turn, take 1 fire damage, display Phantom Shield. Then encounter Hell Hound. Fight it off with a fort blast (from searing flesh) and Gom-Gom. Bonder's tome.
Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Sign of the Pack, Locate Object Recharged: Anathemic Volume, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Abadar. Move to Garrison. Explore: Ilsoari Gandethus.
Reveal Ilsoari Gandethus to examine top of location: Hell Hound. Shuffle it back in.
Discard Psychokineticist to explore.
End turn. Reset hand, drawing 1. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Sign of the Pack, Locate Object Recharged: Anathemic Volume, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() For my raider encounter, Spirit Surge to draw 3 cards: Blessing of the Spellbound 2, Anathemic Volume, Elemental Ascetic. For combat, reveal Searing Flesh and Gom-Gom.
Discard Spellbound to explore: Standard Bearer.
Recharge Anathemic Volume ot use Spellbound to explore again: Ghost. For combat, reveal Searing Flesh and Gom-Gom.
End turn. Spirid surge deals 1 irreducible, discard Elemental Ascetic. Display Spirit Surge with Riffle Scrolls. Reset hand, drawing 2.
Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Gods 1, Sign of the Pack, Locate Object Recharged: Anathemic Volume, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is BotG. Move to Waterfront. Display Riffle Scrolls. Explore: Goblin Raid. Each character at an open location summons and encounters a Goblin Raider henchman; banish this card.
![]()
Mesmerist: Deck Handler
![]() Off turn, discard BotSpellbound for Hayato. Start turn. Hour is Calistria. Explore: Sling.
Cast Locate Object: Potion of Glibness.
Recharge Anathemic Volume to use discarded BotSpellbound to explore:
Attempt to close. Banish Spellbound 3. On closing add: 1d6 ⇒ 6 items to the location and acquire the top card. Will take from the randoms for mine: Potion of Ruggedness. End turn. Yoon attempts to recover all cards in her Recovery pile.
Yoon resets her hand, discarding the potion, drawing 4, then setting aside 3 discards, burying BotG2, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Elemental Ascetic, Blessing of the Gods 1, Blessing of the Spellbound 2, Anathemic Volume, Potion of Ruggedness, Quarterstaff of Vaulting, Locate Object, Sign of the Pack Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Anathemic Volume replaces Compass. Start at General Store. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Gods 2, Searing Flesh, Elemental Ascetic, Quarterstaff of Vaulting, Blessing of the Spellbound 2, Riffle Scrolls, Sign of the Pack, Spirit Surge, Blessing of the Gods 1, Gom-Gom Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() No interest in either loot. Upgrades, happy to take from the leftovers, as I will be stepping away for a few scenarios: Item 2: 1d1 ⇒ 1: Anathemic Volume
![]()
Mesmerist: Deck Handler
![]() Off turn. Heal 1: Archer. Start turn. Hour is BotG. Move to Glassworks. Explore: Siren. Hope that TwoZees is willing to spare their Bo Milani.
Discard BotG to explore: Goblin Pyro. Reveal Searing Flesh for fort blast. Reveal Gom.
During recovery,display Phantom Shield with Riffle Scrolls. End turn. Reset hand, drawing 2, then setting aside 2, burying BotSpellbound and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Psychokineticist, Blessing of the Gods 1, Ring of Protection 2, Elemental Ascetic, Night Watch Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Slight retcon. Can't use dex for the Trap, so use Disable instead. Ask for ZZ's Targ for help.
![]()
Mesmerist: Deck Handler
![]() Off-turn: Sihedron appears. reveal Ring to reduce to 0. Start turn. Hour is Irori. Move to Village House. Explore: Archer. Cast Spirit Surge to draw 3: Phantom Shield, Elemental Ascetic, Blessing of the Spellbound 3. Recharge Night Watch to auto-acquire. Discard Psychokineticist to explore: Potion of Hiding.
Discard Archer to explore: Skinsaw Ritual. Seoni and TowZees each summons and encounters a Skinsaw Cultist henchman. Skinsaw Cultist:
Henchman Type: Monster Traits: Cultist Human To Defeat: Combat 11 If undefeated, shuffle to top card of the blessings deck into this location deck. If defeated, you may immediately attempt to close this location. Yoon's summon. Reveal Searing Flesh for fort blast. Recharge Elemental. Seoni's Binder's Tome.
Discard Spellbound to explore: Poison Trap. Ask for TwoZee's Milani to double bless.
Attempt to close. Banish Potion of Hiding. Village House Closed! End turn. Reset hand, drawing 2, then setting aside 2 discards, burying Sign of the Pack, and healing the other Ring of Protection. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Night Watch, Compass, Ring of Protection 2, Elemental Ascetic, Blessing of the Gods 1 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Pharasma. Explore: Cape of Escape.
Cast Locate Object to search location for a boon. Card 2: Shopkeeper's Daughter. Card 3: Night Watch. Encounter it.
Discard BotSpellbound to explore.
End turn. Reset hand, drawing 1. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Elemental Ascetic, Blessing of the Gods 2, Compass, Blessing of the Gods 1, Gom-Gom, Blessing of the Spellbound 3, Phantom Shield Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is BotG. Display Riffle Scrolls. Explore: Ring of Protection.
Discard Spellbound to explore: Ring of Protection (again?!) Fort 5: 1d10 + 3 ⇒ (6) + 3 = 9 Acquired! Discard Sign to explore: Longsword. Banish it. End turn. Reset hand, discarding the extra ring and drawing 2, then setting aside 2 discards, burying , and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Gom-Gom, Elemental Ascetic, Spirit Surge, Blessing of the Spellbound 3, Phantom Shield, Blessing of the Gods 1, Compass, Blessing of the Gods 2 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start at Farmhouse. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Elemental Ascetic, Gom-Gom, Phantom Shield, Spirit Surge, Blessing of the Gods 1, Locate Object, Blessing of the Spellbound 3, Blessing of the Spellbound 1, Compass, Blessing of the Gods 2 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Will take Item 1 upgrade, turning Spellbook into Riffle Scrolls. Skill feat will be a point in Charisma. ![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is BotG. Move to Turtleback Ferry. Explore card 1: Bugbear. Display Spirit Surge to draw 3: Blessing of the Spellbound 3, Elemental Ascetic, Sign of the Pack. Reveal Searing Flesh for fort blast. Gom adds d4.
Discard Elemental Ascetic to explore: Battered Chest.
Discard BotG to explore: Soldier.
Discard Soldier to explore: Fiery Glare. Recharge Bot Spellbound to bless.
Discard sign of the pack to explore: Grayst Sevilla. Reveal Firey Glare for fort blast. Gom adds d4. Discard top of deck (Psychokineticist) for another d4.
End turn. Spirit Surge does 1 mental damage, discard Ven Vinder.
Reset hand, drawing 4, then setting aside 4 discards, burying SEaring Flesh, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spellbound 3, Quarterstaff of Vaulting, Soldier, Blessing of Sarenrae, Archer, Scorching Ray, Spirit Surge Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Off turn, take 1 poison damage, discard quarterstaff. Start turn. Hour is Torag. Move to Town Square. Explore: Archer.
Cast Locate Object to examine deck until I find a boon. Card 2: Potion of Healing. Encounter it!
Banish Potion to heal.
Discard Archer to explore.
Discard Psychokineticist to explore.
Yoon ends her turn. Yoon attempts to recover all cards in her Recovery pile.
Reset hand, drawing 5, then setting aside all 5 discards, burying Locate Object, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Compass, Elemental Ascetic, Quarterstaff of Vaulting, Psychokineticist, Blessing of Sarenrae, Spellbook, Scorching Ray, Sign of the Pack, Blessing of the Spellbound 2, Blessing of the Spellbound 3, Blessing of the Spellbound 1, Archer Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Calistria. Move to Mill. Explore: Boots of Elvenkind. Reveal Quarterstaff.
Discard Compass to explore: Snake. Banished. Discard BotG to explore: Henchman Proxy: Skinsaw Cultist. Reveal Searing Flesh for fort blast. Discard sign to bless.
Attempt to close. Reveal Quarterstaff and boots.
Search for villains - none! Mill closed! End turn. Reset hand, discarding boots, drawing 3, then setting aside 3 discards, burying Boots, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Elemental Ascetic, Spirit Surge, Blessing of the Gods 2, Gom-Gom, Phantom Shield, Spellbook, Blessing of Sarenrae, Blessing of the Spellbound 3 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Starting hand (apparently forgot to draw cards):
Yoon wrote:
Start turn. Hour is Sarenrae. Explore: Ven Vinder. Display Spirit Surge to draw 3: Quarterstaff, botg, bots. Discard BotG to bless. Cha 6: 2d8 ⇒ (4, 5) = 9 Acquired!Discard botg2 to explore: Blessing of Sarenrae. Recharge spellbound to bless (Divine trait)
Recharge Sarenrae (hour) to explore: Pillbug Podicker. Guard Checks! Difficulty increase = 7. Reveal Searing Flesh for fort blast. Recharge Elemental Ascetic. Discard Spellbound 3 to bless.
Despite any guard checks, Pillbug will escape. I do get to draw a discarded blessing for defeating a monster per location power: Botg1. The location closes automatically, and I choose not to attempt a wis 6 check with my d4 wis for the wpc effect. End turn, Spirit surge deals 1 damage, discard Phantom Shield. Recovery, discard Spirit Surge (no chance for Arcane 9 on 1d8). Reset hand, discarding Ven Vinder, and drawing 3, then setting aside 3 discards, burying botg1, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Spellbook, Spirit Surge, Gom-Gom, Elemental Ascetic, Blessing of the Spellbound 2, Blessing of the Spellbound 1, Blessing of Sarenrae, Blessing of the Spellbound 3, Locate Object Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start at Sandpoint Cathedral. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Quarterstaff of Vaulting, Blessing of the Gods 1, Spellbook, Blessing of the Spellbound 3, Compass, Blessing of the Spellbound 2, Searing Flesh, Sign of the Pack, Phantom Shield, Blessing of the Gods 2, Locate Object, Gom-Gom, Psychokineticist, Elemental Ascetic, Blessing of the Spellbound 1, Spirit Surge Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Will take a spell 1 upgrade for Locate Object, upgrading Fire Snake. Card Feat will be Blessings as well, filling the deck hole with Sign of the Pack ![]()
Mesmerist: Deck Handler
![]() Off turn, healed by Hayato's Surgeon: Blessing of the Spellbound 2. Start turn. Hour is BotG. Move to Farmhouse. Explore: Longbow +1.Discard Erastil to bless.
Discard Elemental Ascetic (location buries it) to explore: Soldier
Discard Soldier (location buries it) to explore: Ambush. Reveal and discard Quarterstaff.
Free explore: Potion of Ruggedness.
End turn. Reset hand, discarding longbow and drawing 3, then setting aside 4 discards, burying BotG1, and healing the rest.[ooc] Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spellbound 3, Compass, Blessing of the Gods 2, Longbow +1, Archer Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 [ooc]☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Forgot to do recovery on my turn, but DC is so high it would have just discarded. Off turn, receive Blessing of Milani. Move to Warrens. Explore: Acolyte. Recharge BotSpellbound to bless.
Discard BotG to explore: Archer.
Discard Archer to explore: Flaming Mace +1. Banish vs my d4 str. End turn. Reset hand, drawing 0. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Compass, Blessing of the Gods 2, Fire Snake, Phantom Shield Recharged: Blessing of the Spellbound 3, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour of the Gods. Yoon is slightly more charismatic than she is smart, so off to the Scarnetti Manor with Alahazra. Explore: Giant Hermit Crab. Reveal Searing Flesh for fort blast and reveal Gom Gom to help.
Discard Spellbound to explore: Greataxe. Display Spirit Surge to draw 3 cards: Quarterstaff of Vaulting, Blessing of the Spellbound 3, Blessing of the Spellbound 2. Banish the Axe. Discard Spellbound 2 to explore: Token of Remembrance. Banish it. End turn. Take 1 irreducible damage from Spirit Surge, discarding Phantom Shield. Reset hand, drawing 1. At top of next turn, discard spellbook to heal Phantom shield. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Gods 2, Phantom Shield, Fire Snake, Compass Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is BotG. Move to Wooden Bridge. Explore: Ameiko Kaijitsu. Discard BotG to bless.
Discard Psychokineticist to explore: Ghoul Scarecrow. Reveal Searing Flesh for fort blast. Reveal Gom-gom
Attempt to close. Discard Spellbound to bless.
Wooden Bridge closed! End turn. Reset hand, drawing 3, then setting aside 3 discards, burying Psychokineticist, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Elemental Ascetic, Blessing of the Gods 2, Blessing of the Spellbound 3, Compass, Blessing of the Spellbound 2, Blessing of the Gods 1, Fire Snake, Quarterstaff of Vaulting Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start at Treacherous Cave. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Elemental Ascetic, Spirit Surge, Blessing of the Gods 1, Compass, Quarterstaff of Vaulting, Spellbook, Fire Snake, Blessing of the Spellbound 1, Blessing of the Spellbound 3 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Will take an Ally 1 since there are plenty. Psychokineticist replaces Kami Medium. On to the next! ![]()
Mesmerist: Deck Handler
![]() Off turn, drop botg for MM. Start turn. Hour is Gorum. Bury Toad to Draw Phantom Shield from discards. Mist Horn displayed by ZZ. I display Phantom Shield. Explore. Mist Horn absorbs the BYA combat damage. For first combat, reveal Spirit Surge for fort blast. Spellbound 1 to bless. Discard top of deck for fire bump: Botg 4.
V I C T O R Y !! ![]()
Mesmerist: Deck Handler
![]() Start turn. Move to Waterfront. Explore: Ilsoari Gandethus.
Discard Compass to explore: Goblin Raider. Use BotG on BYA.
Attempt to close location. Summon Bandit. BYA recharge Fire Snake. For combat, reveal Searing Flesh for Fort blast.
Waterfront closed. Discard Searing Flesh. Discard Spellbook to heal spell: Searing Flesh. End turn. Reset hand, drawing 4, then setting aside 4 discards, burying Elemental Ascetic, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Compass, Fire Snake, Augury, Spellbook, Gom-Gom, Blessing of the Spellbound 2, Blessing of Pharasma, Blessing of the Gods 4, Searing Flesh, Frost Ray Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() End turn. Reset hand, drawing 5, then setting aside 5 discards, burying Kami Medium, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Spirit Surge, Frost Ray, Gom-Gom, Blessing of the Spellbound 1, Augury, Blessing of Pharasma, Blessing of the Spellbound 3, Blessing of the Spellbound 2, Quarterstaff of Vaulting Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Lamashtu. Explore: Aid. Recharge Spellbound.
Discard Elemental Ascetic to explore: Gogmurt.
Gogmurt encounter: BYA Fire damage: 1d4 - 1 ⇒ (4) - 1 = 3 Ouch, discard all but shield. First combat, reveal phantom shield to fort blast. Combat 10: 1d10 + 3 + 1d8 ⇒ (10) + 3 + (4) = 17 Second combat, reveal and discard phantom shield to fort blast. Combat 12: 1d10 + 3 + 1d8 + 1d6 ⇒ (4) + 3 + (3) + (6) = 16 Defeated! Add BotG1 to hand. Sandpoint Cathedral Location auto closes, but there's at least two locations un-guarded, so Villain will escape. Will post hand un spoilered once guards have been processed.
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is Gorum. Explore: Frost Ray. Reveal Spellbook
Cast Augury, naming Monsters. Examine 3: Blessing of Gozreh, Aid, Snake. No monsters, so shuffle the deck. Discard BotG to explore again. Shuffled location: 1d9 + 1 ⇒ (1) + 1 = 2: Blessing of Gozreh - That can't be right. Grab random one: Blessing of the Gods - Auto Acquired. Discard new BotG to explore.
Discard BotG to explore:
Discard new BotG to explore:
Discard new BotG to explore:
Discard Kami to explore:
Discard Spellbook to heal rando spell: Spirit Surge. Yoon ends her turn. Yoon attempts to recover all cards in her Recovery pile.
End turn. Reset hand, drawing 3, then setting aside 3 discards, burying Botg 3, and healing the rest. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Gods 2, Fire Snake, Spellbook, Blessing of the Spellbound 2, Gom-Gom, Compass, Frost Ray, Searing Flesh Recharged: Spirit Surge, Augury, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Ancient Skelly. Reveal Phantom Shield for Fort blast. Discard BotG to bless.
![]()
Mesmerist: Deck Handler
![]() Start at Sandpoint Cathedral. Upgraded Posession to Searing Flesh. Hoping this increased hand size will improve my effectiveness. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spellbound 1, Spirit Surge, Fire Snake, Gom-Gom, Blessing of the Spellbound 2, Elemental Ascetic, Compass, Blessing of the Gods 2, Searing Flesh, Blessing of the Spellbound 3 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Power Feat: Hand size to 6. Upgrades:
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is BotG. Explore: Blessing of Pharasma. Bury Phantom Shield and Possession.
End turn. Reset hand, drawing 2, then setting aside 2 discards, burying Possession, and healing Phantom Shield. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Compass, Fire Snake, Blessing of the Spellbound 2, Phantom Shield, Augury Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
![]()
Mesmerist: Deck Handler
![]() Start turn. Hour is BotG. Move to Shrine to Lamashtu. Explore: Tickwood Boar.
Discard Elemental Ascetic to explore: Mystic Inscription. Recharge Spellbound to bless.
End turn. Reset hand, drawing 2, then setting aside 2 discards, burying Elemental Aesthetic, and healing the BotG. Yoon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Augury, Spellbook, Fire Snake, Blessing of the Gods 1, Compass, Blessing of the Spellbound 2 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Acrobaitcs: Dexterity +2 Constitution d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Fortitude: Constitution +2 Intelligence d6 ☐ +1 Wisdom d4 ☐ +1 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +0 Favored Card: Spell
|