Yomoholo's page

Organized Play Member. 6 posts (20 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character.


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after much deliberation i decided to change my dex to 16 and wisdom to 10 in order to keep my wills save up still duming strength


SmiloDan wrote:

At least bards have good Will saves. :-)

My main question is: What will you do in combat?

Basic bard stuff? Buffing, emergency healing, and some debuffing, all while doing some archery?

I know multiclassing isn't usually beneficial for spellcasters, but are there any PrCs or other classes with good Will saves you are considering? It might be more flavorful than just taking Iron Will and one of the +1 Will traits.

It's good to have lots of roleplay potential, but in my experience, even in combat-lite campaigns, you're still going to be spending 75% of your actual table time in combat.

actually your pretty on point thats exactly what i was planning on doing in combat also about my will save i do plan on purchaseing a cloak of resistance in order to ofset the -1 from my stats


Andre Roy wrote:

If you want to go Kemonomimi, I would recommend using Pathfinder version rather then the 3.5ed one:

- Kemonomimi
- Kemonomimi options

How low a strength and wisdom are we talking? Dumping Wisdom is usually not a good idea as it affect Perception and Will save and you want to keep your save some high as possible.

thanks for the suggestion i didint know pathfinder had a version il deffinately check it out

and for the wisdom and strength weaknesses there both 8, i plan on bumping wisdom up later, as i level up we were given a modified point buy system from the gm and i decided that a really high charisma and dex would fit my charecter more than strength and wisdom here is my stat spread

str 8
dex 18
con 14
int 12
wis 8
cha 18

our game is useing a 15 point buy system changed up with house rules so that each point = 1 level in ablilty score my goal is to get wis to 10 and cha to 20

also we are starting at level 4


hey everyone hows it going i have a new game comming up and i wanted to run a charecter concept to see what you guys think of it and hear any suggestions you guys might have.

this is what i have so far

my characters name is Fellie a female Bard kemonomimi [kitsune]
(a 3.5 race that i thought was really cool here is the link if you want to check the race out)

http://www.dandwiki.com/wiki/Kemonomimi_(3.5e_Race

she is basically a human with animal ears and a tail.

i dont have a backstory yet but i do have a framework to how my charecter should behave.

anyways my idea for my bard is a chaotic neutral trickster with low strength and wisdom making her weak compared to her party. and absolutely inept at realizing she is being scammed by shady shopkeepers she also takes everything at face value. and is also happy go lucky in amny ways.

now you might be asking yourself why is this trickster adventureing it cant be because shes board and you would be right board-om as a reason to adventure is for lack of a better word boring.

you see felli is an adventure because shiny things she loves them and cant get enough of them however she also has a bad habit were she hides every single shiny thing she gets and can almost never find it making her very poor all the time after all gold is shiny.

Felli also loves to play pranks on people hence the trickster part however her pranks get increasingly worse and dangerous the more she dislikes someone going from a simple prestidigitation creates a wet spot on his pants to eventually elaborate pranks that are certain to bring horrified gasps and perhaps a few laughs from people who are not caught in such a trap. she also is not above tricking her friends either.

felli is also not above stealing to get what she needs but tends to avoid it simply because she do-sent like being confined to a cell.

and speaking about her darker side felli is also not very charitable and often protects her shiny things with ferocity befitting of the fox she closely resembles. although shes more likely to lose them than have them be stolen.

i wanted to create a character that was not necessarily relate-able but was fun to play
a character that is likable but not good or evil

and a character that has flaws that help flesh her out.

anyways what do you guys think of this character my idea is bare bones right now and i know that it needs improvement any suggestions or ideas would be appreciated and welcome


The Sideromancer wrote:

Get a way of putting down an antimagic field. It will suppress any enchantments on you friends should they approach you, possibly allowing the party to be back together.

In the bestiaries, most fey are chaotic, so protection form chaos will help. That said, thay are currently acting LE, so investing in protection form evil/law may also be worth it.

Your blackblade will share your alignment and general views. Regardless of its origins, if you have one ally, it's your sword.

When prioritizing forces to recruit, go to the dwarves first, as they are most likely to be capable of outfitting an army with cold iron weapons.

If you are below the level at which the Tane become a problem, your main concerns are animals, plant creatures, and SLAs. Golems can handle all of those.

This plan is pretty solid il definitely think about implementing it now i wanna see even more ideas just to see how differently everyone would act when in this situation. and so i ahve more options thanks man XD


Hey i am in a very interesting situation right now that may end with me being forced to fight my party.

i am a level 5 Human Bladebound Magus

hp 54
i got some good rolls on hp

money 500-550 gp

str 16
dex 12
con 14
int 14
wis 10
cha 8

feats:
Toughness
Weapon proficiency bastard
Extra arcane pool
Lunge

traits:
Magical linage (shocking grasp)
and reactionary

spells all cantrips(lv 0 spells)

lv 1 spells
colour spray
grease
shocking grasp
true strike
shield
obscuring mist
vanish

lv 2 spells
mirror image
frigid touch
Pyrotechnics
Bears Endurance
Invisiblilty
(last spell to be determined either lv 1 or 2 cant decide gm is giving me time to think)

Equipment
torches
backpack
bedroll
rations
water skins
potions of light healing * 3
grapeling hook
rope (hemp)

Masterwork Chain Shirt

my black blade is a bastard sword 1 handed because exotic weapon proficiency
amulet of natural armour +1
ring of deflection + 1
cloak of resistance + 1 all saves

So now for whats happening in my game
i was sick (really sick) for a day and my party had to go on without me so i was thrown in the hospital after i was mind controlled by fae creatures and my party had to shoot me in the leg in order to save me.

then my party entered a fae portal and were immediately mind controlled by the fae losing their saves they were completely compelled to do what the fae asked them to do.

that basically sums up the game i missed.

now the goal of the fae is essentially world domination in a kind of we are superior to you way #fae greatest everyone else in inferior king of antagonist. they have a racial hierarchy governmrnt type. were all "lesser races" are either enslaved subjugated or killed (unless elf or gnome those guys got a good deal eh) and my party witch is a mix of good neutral and evil is compelled to help them...

except for me. rip me. any ways the fae invasion would mean either death or enslavement for humans, dwarves, and orks ect but our resident ork rolled a natural 1 on resisting the spell to help the fae and essentially became like a dog to said fae creatures.

after rejoining my party for a time i realized this after my party revealed to the eleven parliament that the fae would destroy them if they didn't help due to some kind of ancient treaties (btw the elves agreed to said alliance out of fear of the "unkillable fae")

my charecter a chaotic GOOD Human character who obviously does not want his race or himself to be killed or enslaved, and is not under any mind influence is now fleeing the elven capital

(with his bum leg mind you) with the intention of informing the humans, orks, goblins ect of the impending fae invasion (#gm is on board with this only he knows party in the dark). the only party member with me is an unconscious half elf who was absent for our most recent game but not the one i was absent from. so i do not know if he is trust worthy.

anyways this game is getting really intense for me and is really exiteing (the party split is less than ideal but its not terrible)
what i want to know is what you guys think i should do next. i am not being pursued by anyone yet and i should be able to escape to the human capital.

Also my gm has hinted that my black blade witch is possibly fae in nature might have a big roll in the story

So what do you guys think i should do next ?