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Yolanda's page

12 posts. Alias of Sowde Da'aro.


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Scarab Sages

Make whole wrote:

This spell functions as mending, except that it repairs 1d6 points of damage per level when cast on a construct creature (maximum 5d6).

Make whole can fix destroyed magic items (at 0 hit points or less), and restores the magic properties of the item if your caster level is at least twice that of the item. Items with charges (such as wands) and single-use items (such as potions and scrolls) cannot be repaired in this way. When make whole is used on a construct creature, the spell bypasses any immunity to magic as if the spell did not allow spell resistance.

dm can sunder it, party cleric or friendly cleric in town can fix it...

Scarab Sages

round 1: cast spell - spell goes off (ie: fires a bolt) at the end of the round (so after the "5" and before the "23")
round 2x: can use a standard action to fire a bolt if i choose

Scarab Sages

from all my research the Allosauros would be the bigest dino that you could eventually change into. so that is what i would do. cuz the baddies might not be able to distenguish between one Allosauros or the other

Scarab Sages

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my caster druid caster used damage over time spells and daze meta magic to stop the mooks in thier tracks then use a mass feather step for the melee people

Scarab Sages

keep in mind most of your damaging spells are dmaage-over-time spells; i.e. the best feat for a spellcasting druid is daze spell, or use daze meta magic rods.

Scarab Sages

Im playing a debuff/battlefield control storm druid right now, and i think you got it pretty much figured out, just 1 thing, meta-magic rods are your friends! Esspecially the dazing rod!
"Dazed

The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.

A dazed condition typically lasts 1 round."

This is the best battlefield control feat out there. But because it is sooo good, it is sooo expencive, but worth it.
And get different elemental rods too, because your going to run into things that are eather resistant to, or immune to electricity...

Scarab Sages

Look up "bloody claws" and "strong jaw"

Scarab Sages

thank you for your advice everyone! had my first combat last night. we took out three drow princesess and and thier three entourages one heck of a fight! if i still had my fighter instead of switching to yolonda (the druid) it would have been a TPK, it was that close.
about pumping my WIS, at first i thought i wouldn't need it TOO high, but i took your advice and bumped it up to 27 (next Lvl it'll be 28) if it were any lower i wouldn't have been able to hit any of the drow.
oh, one session ago we were just starting Lvl 10, with that one fight we are Lvl 11!
thanks to you all again!

sowde

Scarab Sages

Also there is a more up to date guide...
Peterrco's Guide to Druids

Scarab Sages

DOT!

Scarab Sages

yes that is it! thank you so much!

Scarab Sages

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i was on here a couple of weeks ago when i stumbled apon a druid guide but i cant seem to find it now. no it's not Treantmonks guide, though that is a good one it's not the One.
can i get some help here?