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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Yavenee draws one of her wands, eyes locking onto the giant before going black, cursing his resilience. Draw wand, Evil eye Hex (-4 to Saves for 10 rounds, DC 22 Will reduces to 1 round) ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Yavenee utters the words of a spell and gives Sunday a kiss on the cheek before they enter, smiling as he grows in stature. Upon hearing the giant's threat she focuses on their enemy as they wade into battle, twisting fate out of his favor. Will cast Enlarge on Sunday just before we enter the room (+2 size bonus to Strength, a -2 size penalty to Dexterity (to a minimum of 1), and a -1 penalty on attack rolls and AC due to its increased size, weapon damage goes up a step. 1st round: Misfortune hex (DC 22) Any ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. Duration 3 rounds ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() As the group prepares to battle the giant ruler, Yavenee runs through her available spells, preparing to throw all the magic she could bring to bear against their enemies. Casting Threefold Aspect, Activating Naga Scale bindi just before the battle. I have an enlarge for whoever wants it. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() That's completely understandable. Once you get past level 8 games become a lot higher maintenance (especially in PBP), and I see that you've got a lot of them going. Coupled with the chaos of the "new normal" and a lot more to deal with on a daily basis, you have nothing to be sorry for. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Eyes widening in horrorat the gruesome ogre-corpse commanding its underlings, Yavenee once again twists time itself, accelerating her companions. Haste ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Yavenee, manages not to succumb to the vile fumes, moving clear of them as she follows the others. Fort: 1d20 + 6 ⇒ (18) + 6 = 24 ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Her full intent locked on tho the massive construct, Yavenee continues to laugh as she twists its fate, reflecting the harm it does back on itself. Move Action: Cackle (extend Evil eye hex by 1 round -4 to saves). Standard Action: Retribution Hex- (DC 21 Will to resist). Immediately after the hexed creature deals damage in melee, it takes half that damage (round down). This damage bypasses any resistances, immunities, or damage reduction the creature possesses. 5 rounds As Supernatural Effects, Hexes are not subject to Golems' magic immunity ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Dark, eerie laughter bubbles up from Yavenee's throat, prolonging the power of her hex as she calls upon her magic to accelerate her companion's movement through time and space. Move Action: Cackle (extend hex by 1 round -4 to saves), Standard action: Caste Haste. Party members are Hasted 9or if subject to Giant's Slow effect, move at normal speed) ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Eyes widening at the looming scion of death, Yavenee projects her will, seeking to weaken the construct's defenses. Knowledge ARCANA: 1d20 + 13 ⇒ (5) + 13 = 18
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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() As Sunday in bat form collapses, Yavenee rushes to his side, laying her hands on the massive bat and directing healing energy into him. Healing Hex: 2d8 + 10 ⇒ (8, 4) + 10 = 22 ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Finally overcoming the waves of nausea, Yavenee glares at the giant imposing her malign will on the hideous monster. Evil Eye -4 to Saves for 10 rounds. DC 22 Will save to limit to 1 round ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Yavenee falls to her knees, emptying the contents of her stomach as she feels the world warp around her, everything suddenly looming larger. Will: 1d20 + 10 ⇒ (11) + 10 = 21 Rounds Nauseated: 1d4 ⇒ 3
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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Yup High Charisma can be "Damn, she's gorgeous!" or "Don't make eye contact, that guy will kill you!" ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() "I could perhaps try to render himalmost mindless, or blind him, but either might draw attention." Yavenee replies in a whisper. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Impressed...and somewhat puzzled that Delendir's deception worked, Yavenee gives her other companions a look, shaking her head slightly as she moves to follow the Ranger's path ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Smiling as she watches Jessica's transformation, Yavenee grasps the feathered ends of the cape cascading down her shoulders, and spreads her arms, her form flickering and rapidly shifting into the form of a golden eagle. Swiftly taking to the air, she speeds along the roof of the cave, following Jessica's flight path, looking to all observers like a predator chasing it's prey across the cavern. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() "Hmm..this place...there is an ancient power here....a shrine to the ancestor spirits the stone giants followed." Yavenee says as she takes in the cave, feeling the sense of something sacred about it. Knowledge (Religion): 1d20 + 12 ⇒ (14) + 12 = 26
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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() As Delendir translates, Yavenee studies the giant-woman's body language, looking for signs of deception. Sense Motive: 1d20 + 1 ⇒ (16) + 1 = 17 ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Locking her keys on the bear facing Delindir, Yavenee reaches out to twist the creatures fate calling up grave misfortune. Misfortune Hex DC 22 Will negates. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() As the massive bears attack, Yavenee, throws up a hand in a gesture, chanting in a rising pitch that culminates in an explosion of shimmering golden particles that envelops two of the monstrous creatures. Glitterdust. DC 17 WILL SAVE OR BE BLINDED Also means Vivi may be attacking a blind opponent ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() [b]"When Delendir suggests scouting ahead, Yavenee quickly cast a spell that allows the barest of wishes to travel on the winds to the others in their group, allowing them to communicate without drawing attention. She hangs back with Sunday, on the lookout for any of the giants that might approach. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Happy belated birthday, hope things turn uphill for you soon. Yavenee's not that badly hurt, but she also doesn't have a whole ton of HP to begin with, lol ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Pressing her dark will against the mummy, Yavenee's eyes remain pools of black as she alter's the undead's ability to defend itself as well. Hex: Evil Eye. -4 to AC for 10 rounds. DC 22 save limits to 1 round. Current Effects -4 saves ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Shaking off the worse of the vile negative energy permeating her body, Yavenee projects pure malice at the mummy, seeking to weaken it's defenses. Hex: Evil Eye. 1- to Saves for 10 rounds. DC 22 save limits to 1 round. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Negative level roll: 1d4 ⇒ 1 Yay Correction
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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Effective CL 6. HP: 27/33 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 12 | Fort: +2 | Ref: +3 | Will: +6 | Init: +7| Perc: -1 Her entire body shaking, the witch draws another of her wands, pointing it at the mummy and invoking it's power.
–4 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks -20 HP, -4 to Caster Level ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Fort: 1d20 + 6 ⇒ (11) + 6 = 17 Yavenee screams as the foul fog envelops her, sapping the vitality from her body and leaving a horrible chill in her bones that had nothing to do with temperature. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Yavenee wrote:
+ 50% vs Swarms =37 pts cold damage ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Taking a step back, Yavenee shouts out to Jessica and Delindir, "Get clear! I'm going to cast a spell to kill the swarm!!" She draws a scroll, waiting just long enough for her allies to get clear. Holding action for Jessica and Delindir get clear to cast Cone of cold Cone of Cold (min casterlevel 9): 9d6 ⇒ (2, 4, 1, 4, 2, 4, 2, 5, 1) = 25 ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Fort: 1d20 + 6 ⇒ (6) + 6 = 12 Yavenee let's out a scream as the wasps sink their stingers into her, flailing and she desperately draws one of her wands, shouting a command word as she unleashes a gout of flame into the midst of the swarm Burning Hands: 2d4 + 2 ⇒ (1, 3) + 2 = 6 [ooc]+50% vs swarm[/dice] ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() No chance of making the Perception check. Which sucks because I actually speak Thassalonian Seemingly unaffected by the cold, Yavennee walks forward as surefooted as if she were simply moving across stable ground, intently studying the hovering, bound figure. Boots of the Winterland ( endure elements , normal speed, no slipping no tracks in snow and ice) Knowledge (arcana): 1d20 + 13 ⇒ (17) + 13 = 30
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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() With a nod and a hint of a smile, Yavenee has the group stand in a circle, moving to the center. Reaching out to the land itself, she connects the point where they stand, enveloping a circle of space and linking it with the spot before the stone door of the black tower, tying the spaces together until with a final burst of power, she shunts them from one point to the other. Teleport (Studied carefully): 1d100 ⇒ 25 On Target ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() So option one, Teleport to the harpy guarded door and attack. Based on the description of the bones and droppings, Delendir might want to make a knowledge check to see if he can figure out what creature it might be. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() The plan is to fly around overhead, scout out the tower. If I spot a window, land to get a good view of a spot inside to memorize, then return. Once that's done, teleport us past everything outside to that spot and go from there. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() "One feature of the cloak I bought when we were in Magnimar, is that it allows me to become a bird for a short while each day." the sorceress says with a smile, indicating the feathered garment draping her shoulders. "That would be much less out of place by day, though we could strike at night for an added element of surprise." ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() "If I can get a good look at the inside of the tower, or even just inside the outer wall, I can teleport us in." Yavenee replies after a bit of consideration. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() "They have attacked or killed every trader and merchant for miles around, as we discovered on the way here. Any that would openly come here to trade would be very suspect and likely meet the same fate." Yavenee says, considering the proposed options. ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() If your second target is the focus of my hex, his AC will be 4 points lower so you might have landed more hits than you think ![]()
Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee
![]() Drawing the wicked-looking longspear from across her back and racing forward with the others, Yavenee locks her gaze on another of the ogres as she gets close, weakening it's ability to defend itself. Evil Eye-(DC 21) -4 to AC for 10 rounds. 1 round if save is successful |