Dwarven Rager

Yarask of House Dace's page

348 posts. Alias of Rogar Valertis.


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Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

As much as I love an all dwarf Giantslayer game I don't think I want to continue. It's been fun, and I like the fact that the game moved fast, but the gaming style is not my cup of tea, so I think I will respectufully decline continuation. If one day I get around running the game myself I will let you know.

It was nice playing with you all, best wishes!

P.S.

What made me sad about this game is not that we died but that we weren't able to stop Skreed in the end. A pity, that.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11
Aggghhh the Unclean wrote:
I could run at the half orc and set off all the bombs I am carrying!

Or you could save the say and warn the town. We might die here, but at least Trunau would know about Skreed (sho probably has some way to move undetected like invisibility) and stop him before he could escape and our deaths would not have been wasted.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Trip is only good with stuff you can actually trip...


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Despite his wounds Yarask raises his sword high in the air and takes on the other wolf, roaring at the same time:"Augier! Get out of here and warn the townsfolk! Whatever else happens that damned half orc needs to pay for his atrocities!"

Power attack roll: 1d20 + 9 ⇒ (8) + 9 = 17 -> Damage roll: 2d6 + 8 + 3 ⇒ (1, 5) + 8 + 3 = 17

17/44hp

Edit

Reflex save: 1d20 + 3 ⇒ (13) + 3 = 16


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

We should probably have used create pit against the troll and focused enemies. Well... whatever, let's roll with it and hope for the better!


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

It's not going well. I don't know how many hp the wolf has still left but it could take me 2 or more turns to do so. And despite retreating Skreed's aim remains the same, so we are not likely to suceed


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Again and again Yarask rains blows against the wolf wishing for nothing else but to kill the hideous creature and get to its master.

Power attack roll: 1d20 + 9 - 4 ⇒ (19) + 9 - 4 = 24 -> Damage roll: 2d6 + 8 + 3 ⇒ (1, 4) + 8 + 3 = 16

Confirm critical: 1d20 + 9 - 4 ⇒ (4) + 9 - 4 = 9 -> Damage roll: 2d6 + 8 + 3 ⇒ (4, 4) + 8 + 3 = 19

Yarask down to 25/38 hp

We need to get rid of the last wolf quickly. We can't let that bastard firebomb us any more


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Even down Yarask refuses to yeld and slashes again against the wolf!

Power attack roll: 1d20 + 9 - 4 ⇒ (9) + 9 - 4 = 14 -> Damage roll: 2d6 + 8 + 3 ⇒ (2, 2) + 8 + 3 = 15

5 rounds of rage spent; HP32/44


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Cursing under his breath as his companions take heavy hits Yarask moves near one of the wolves and slashes at it with all of his considerable might!

Power attack roll: 1d20 + 9 ⇒ (14) + 9 = 23 -> Damage roll: 2d6 + 8 + 3 ⇒ (3, 2) + 8 + 3 = 16

Anyone has anything fire or acid related? We need to stop the troll's regeneration before it can revive! Also: no more healing of any kind? We need to save Dolgryym if possible at all


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Trolls are humanoid(giant), shouldn't we get our +4 AC?

"Good! This is how things shall be! No quarter asked, no quarter given! DEATH TO GIANTS AND THEIR ILK! JUSTICE FOR RODRICK GATH!" yells Yarask swinging his greataxe at the troll with all of his considerable might!

Power attack roll: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23 -> Damage roll: 2d6 + 8 + 3 ⇒ (5, 4) + 8 + 3 = 20

We need to get rid of his regeneration first...


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Let's go out in a blaze of glory. Augier opens the ground under the troll, Yarask and Tegnar charge to dogs, Othdan makes himself useful and Dolgrym uses his sling. Hopefully everything goes for the better...


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11
Aggghhh the Unclean wrote:
Give ourselves mohawks and tattoos and become trollslayers?

Only if I can get Yarask a freaking huge axe that slices down men and gods... and maybe rename him Gotrek...

:P


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

If I can close on the half orc I should be able to cause him some considerable pain, due to rage (btw please consider Yarask retrieving the hopeknife and taking out his bow. He'll shot once and then close in melee.

As for the hp, we may have 15 HD IN THEORY but both Othdan and Dolgrym are half dead. We can risk it, but unless we can manage some really good rolls we are unlikely to suceed. Nonetheless, Yarask would be ready for a fight, the only thing keeping him back could be Othdan's security.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"I think we have better to keep our distance, Tegnar... did you see what just happened? Overextending ourselves is tantamount to suicide down here!"


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask renews his attack with the earthbreaker against the bony creature:"Skeletal or not all giants must die!!!"

Power attack roll: 1d20 + 8 + 2 + 1 ⇒ (9) + 8 + 2 + 1 = 20
Damage roll: 2d6 + 8 + 3 ⇒ (1, 2) + 8 + 3 = 14


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask drops the hopeknife and strikes with his earthbreaker

Power attack roll: 1d20 + 8 + 2 + 1 ⇒ (1) + 8 + 2 + 1 = 12
Damage roll: 2d6 + 8 + 3 ⇒ (2, 5) + 8 + 3 = 18

Unfortunately this the dwarf aim is way off target.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Damnation!"

As Yarask renews his attack on the rats he considers the group's options since the battle with thee 2 deadly opponents starts to seem hopeless.

Attack roll: 1d20 + 9 ⇒ (17) + 9 = 26 -> Damage roll: 1d4 + 5 + 1 ⇒ (3) + 5 + 1 = 9


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Wonderful. Let him waste the roll and activate the dagger then


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Oh... very well... let's once again fight on the enemy terms...

Yarask draws the hopeknife and activates its magic before slashing savagely at the vermins!

Attack roll: 1d20 + 9 ⇒ (16) + 9 = 25
Damage roll: 1d4 + 5 + 1 ⇒ (1) + 5 + 1 = 7

Activate rage, move, draw, attack the rats


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Anyone here? What do we do? Seems like the idea of keeping distance is gone (-4 to hit and possibly cover) so what do we do now, charge in? Prioritize the rats? The giant? Can we work out a strategy togheter please?


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

I was under the impression we were still near the entrance... how is it possible we moved that far already? Incorporeal rats and skeletal giants togheter?


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11
Dundin Larringfass wrote:

Dundin moves to help the older man.

5/37hp - enlarge+lead blades. Double move=40' 6 nonlethal. Unless Jory is unconscious, he helps. I am at 5 with 6 nonlethal.

-___-'' A wild dwarf appears!!! As for the hopeknife we should have one too besides Othdan's


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Uh-oh... Who's got the hopeknife?


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Why am I the only one who moved his avatar on the map? :P


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Very well.If that's settled, let's get in. All those orcs aren't going to get killed without us lending them an hand..." says Yarask moving forward.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask nods at Augier sword ready in his handa as he advances:"Be on your guard and keep an eye out for traps..."

Perception: 1d20 + 7 ⇒ (14) + 7 = 21


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Agreed lad. You did your part well. The spirit of Rodrik is surely proud of you!" says Yarask giving the boy a playful, yet heavy, pat on the back.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask bought a masterwork greatsword for 350 gp, I don't remember any other purchase from him.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

If Othdan wants to come with us let him, he's proven himself in battle after all. I assume we are pooling our gold. If so I'm ok with the party spending money to get Dolgrym a MW breastplate


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

As far as Yarask is concerned you can have the breastplate Tegnar

Edit: updated character to lvl 3


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask gives the fallen giant a satisfied look and a nod before turning to the others, grinning:"Is the enemy broken? Is the city retaken? If so, and these orcs that went inside the cave are what's left of the invaders they are trapped. I don't think we are in fighting form anymore and you..." Yarask points at Augier "You can't cast anything anymore, am I right? No... unless there's proof we need to brave the cavern here and now I think it wise for us to rest and heal. We'll get these last orcs come tomorrow. Just guard this exit and make sure no one leaves and tomorrow they die!"

Then Yarask turns to Kurst asking:"Do you know what tribe these sad buggers were from? I like to know who my enemies are... in detail"


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Did you like that, you lumbering idiot? Now take this... and die already!" seeing several shafts protruding from teh giant's body Yarask decides to stick with a tactic that's obviously working...

Attack roll: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage roll: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Btw... did any of my previous arrows hit the giant?


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Damnation! roars Yarask as the giant crashes his chains on Tegnar's head. Being still quite distant from the creature, Yarask shoots again and moves near.

Attack roll: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Damage roll: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Swim check: 1d20 - 1 ⇒ (12) - 1 = 11

Seeing the giant advance Yarask decides that fighting him in the water isn't the best of options, so he swims back to shore before shooting another arrow at the lumbering creature.

Attack roll: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage roll: 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask sends another shaft flying towards the lumbering giant before resorting to swim trying to reach the rocks.

Attack roll: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage roll: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Swim check: 1d20 - 1 ⇒ (9) - 1 = 8

But, unaccostumed to the water he doesn't make it far at all!


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Going in hth with a giant doesn't seem like the best of options considering our low health but the hit chance from here doesn't seem great either... So let's advance on it while shooting

Yarask shoots an arrow at the giant and moves into the water preparing himself for the fight of his life.

Attack roll: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage roll: 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

I'd like to know about the range and cover modifiers from where Yarask stands. Does the giant have cover? How long before he can reach us? What kind of terrain between us and him? Do we need climb checks? Does he?


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask gulps down the last potion and mumbles a prayer under his breath:"May the father of stone give us the strength to defeat our enemy and save this town!"

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Yarask back to 9/27 hp and he runs towards the lake, bow in hand


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Who does Augier hand the potions to?


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Let's deal with this giant" says Yarask. His tone meant to be solemn but unable to hide the pain his wounds are causing him.

Yarask down to 2 hp


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Can we destroy the catapult instead?

"I say we sunder this thing. We can't allow it to keep threatening Trunau!" proclaims Yarask limping towards the siege engine sword in hand.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Goodbye orc scum!" says Yarask attacking the orc holding Tegnar.

Attack roll: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Damage roll: 2d6 + 4 ⇒ (1, 3) + 4 = 8


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask limps towards the orcs holding his sword and slashes at the one grappled with Tegnar.

Attack roll: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage roll: 2d6 + 4 ⇒ (5, 1) + 4 = 10


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11
Aggghhh the Unclean wrote:

[dice=CMW]2d8+6

Augier manages to get away from Death's Door.

New hp, 4/18

If you were at -8hp then getting healed for a +19 means you are back at 11, no?


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Augier, I gave you the potion, you should be able to heal. Roll the dices yourself, I can't do it for you I think


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11
GM Tribute wrote:

Yarask hits an orc, the other attacks miss. Yarask moves to the wizard. The orcs decide to target the wizard.

** spoiler omitted **

An arrow hits Yarask in the necks and arm, and he falls to the ground motionless, bloody with an arrow through his neck holding the potion to Yarask. The wizard is in very bad shape.

you mean Augier, right?

Yarask rushes out of cover yelling at Tegnar:"Engage them now! I'll tend to Augier, then I'll join you!"

Move near Augier, take his potion and give it to him to drink


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11
GM Tribute wrote:
Is Yarask healing or shooting with a move?

Shooting and then moving. He asks Augier for the potion when he gets near him


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Not much then. Unfortunately Yarask is down to 1 hp, so I need to take that potion, sorry

CMW: 2d8 + 6 ⇒ (2, 6) + 6 = 14

Yarask gladly accepts the potion from Augier and is healed.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Are you sure? What do we have left exactly?

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