Arcane Recovery
You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
Arcane Tradition Abjuration: Arcane Ward
Starting at 2nd level, you can weave magic around yourself for protection. When you cast an abjuration spell o f 1st level or higher, you can simultaneously use a strand of the spell’s magic to create a magical ward on yourself that lasts until you finish a long rest. The ward has hit points equal to twice your w izard level + your Intelligence modifier. Whenever you take damage, the ward takes the damage instead. If this damage reduces the ward to 0 hit points, you take any remaining damage. While the ward has 0 hit points, it can’t absorb damage, but its magic remains. Whenever you cast an
abjuration spell o f 1st level or higher, the ward regains a number o f hit points equal to twice the level o f the spell. Once you create the ward, you can't create it again until you finish a long rest.