Aasimar

Xionia's page

7 posts. Alias of Ridge.


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That's a good crew! Congrats to those who got chosen!


little under six hours left I believe.

As others have said, good luck!


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Coffee Dragon wrote:

Wait...this is still open? I thought the due date was Monday?

* Facepalm *

You maybe confusing it with another recruitment thread; it happens.

Cut off time for this one is
Quote:
midnight EST, April 11th.


Xionia, thanks to her concept, has at least FIVE personalities, if that helps her odds ;)


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Ridge here with Xionia, a female Aasimar POSSESSED Oracle with the Ancestry mystery and haunted curse; she is truly OF Trunau's people, and they are of her whether she likes it or not :)

Putting sections in spoilers to spare others wall of text effect but feel free to peek.

Crunch and mechanics:
Xionia of Trunau
Female aasimar oracle (possessed oracle) 1 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Magic 59)
NG Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 16, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield)
hp 9 (1d8+1)
Fort +2, Ref +3, Will +5 (+2 against enchantment spells or effects)
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee heavy mace +1 (1d8+1)
Ranged light crossbow +1 (1d8/19-20)
Spell-Like Abilities (CL 1st; concentration +5)
. . 1/day—daylight
Oracle (Possessed Oracle) Spells Known (CL 1st; concentration +5)
. . 1st (4/day)—bless, cure light wounds, protection from evil, ventriloquism (DC 15)
. . 0 (at will)—ghost sound (DC 14), guidance, mage hand, mending, purify food and drink (DC 14), spark[APG] (DC 14)
. . Mystery Ancestor
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Statistics
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Str 13, Dex 12, Con 13, Int 12, Wis 12, Cha 18
Base Atk +0; CMB +1; CMD 12
Feats Extra Revelation[APG]
Traits deft dodger, sacred touch, trunau native
Skills Acrobatics -2 (-6 to jump), Diplomacy +10, Heal +5, Knowledge (history) +5, Knowledge (local) +5, Knowledge (nature) +5, Knowledge (religion) +5, Linguistics +5, Perception +3, Sense Motive +5; Racial Modifiers +2 Diplomacy, +2 Perception
Languages Celestial, Common, Halfling, Orc
SQ oracle's curse (haunted), revelations (spirit shield[UM], two minds[UM])
Other Gear armored coat[APG], light steel shield, crossbow bolts (15), heavy mace, light crossbow, bedroll, masterwork backpack[APG], soap, torch (5), trail rations (3), 2 pp, 20 gp, 8 sp, 4 cp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Spirit Shield +4 (1 hours/day) (Su) Spirits of ancestors grant armor bonus.
Two Minds (1/day) (Su) You gain a +2 bonus on Will saves against enchantment spells or effects. At 7th level, you may reroll a failed Will save once per day as an immediate action. You must take the second result, even if it is worse.
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Fluff, including history, background and...some of those possessing her:

History:
An Aasimar child born to any place is a cause for celebration, so it was with Xionia. Her parents thought her a miracle child, and much of Trunau's populace agreed. The Iomadeans hoped to convert her, the town elders claimed she was a sign of favor and a reward for the people's steadfastness and used her as a symbol of same, and some just thought she was good luck. Then, she was given her hope knife, passed on through the generations. It had passed through many hands.
"May I shine with the honor of my ancestors" She had said, though be it from hubris, an eagerness to please, or a vow even she's not sure. Regardless, she said it, Xionia's world exploded.
She began to speak with many voices, things whirled about her, images of heroes from even before the Hordeline fall glimmered about her! She rattled on about orcs attacking though at the time it was safe, she demanded an ale and a wench! She asked where her children were... someone tried to grab her before she could hurt herself and she showed far greater battle prowress than a young woman should before finally she cried out "Please, I can't think!" And dropped to the ground passed out.
Ever since then, Xionia has not been alone. Spirits of the ancestors of Trunau walk with her always, and some even speak through her, or at least she adopts their mannerisms. With help she has put it pretty much under control, but the ghosts of the pasts, some NOT so nice, still vex her wanting her attention or just to act. She is still a good person but the once vibrant girl is now a beautiful but often melancholy woman who realizes her life will never be JUST her own.

Appearance: Xionia cannot hide her celestial aspects. Her hair is shining silver, and her eyes a heavenly blue that seem to go on almost forever if you stare into them. She's a gorgeous woman with an hour glass shape that many other women covet. The many lives that frequently guide (Possess) her have different opinions on her fashion choices, or how her hair should be worn and so on so she often changes her style, often without realizing it.

Personality/Behavior: Xionia is never alone, and during certain activities different lives take the reins, influencing what she says, how she says it, and her body language.
Some of the more common are:
Krebor "Dangerous Lout" influences her in some battle situations or when war is on the horizon. He is earthy, lusty, and boisterous but also is brave and looks after his 'fellow soldiers'.
Ayna "Gray Dove" is gentle and kind, but firm when she needs be, a healer and midwife. She often acts like a beloved aunt to total strangers. She is most often active when healing naturally, or tending. She wishes Xionia would check on her descendants. She's also a bit of a match maker.
Darwyst aka "Brood" is grim, quiet, and reserved, a thinker who makes Xionia's melancholy moments seem down right chipper. When puzzles or mysteries arise he sometimes assists, other times he lets his hostess flounder.
Beryl "Show Pony", a bit of a flirt, manipulative and vain, Beryl is still useful in social situations. Xionia doesn't much like her and keeps her under wraps even when she tries to surface.
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As for Xionia herself? She feels the weight of being the hostess to her ancestors and the ancestors of the entire town. This makes her melancholy at times, but she rallies a smile for others sake. Troubles aside, she IS a proud patriot of her town and how they hold on, and gets annoyed if some outsider insults it.


Faengrim wrote:
Oh! I almost forgot, I'll eat every character submitted that doesn't make the cut.

Long Pork for dinner... AGAIN?


Okay. I should have gone with a bard I suppose but I've got one of those in another game and it's been awhile since I played an inquisitor... so, here's Zube, an Inquisitor of the Infiltrator archetype so she can add her Wisdom bonus to her Bluff , Diplomacy and so on. Deceptive skills are her focus.

Subject to change as suits you but I hope you like what you see on the profile