So I've joined a campaign on Roll20, where the GM is running the Kingmaker AP. Since I usually play unique characters, I made a Bleached Gnome Paladin of Shelyn.
Loinks to Myth-weavers page
(Ignore the high hit points, GM started us off with extra)
My character was built with role playing 100% in mind, but he seems a tad underpowered. I wonder if he's going to survive the AP at all.
Any advice on what I could do over the course of his leveling that would make him less wimpy?