

Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Yes, I am getting the CRB at the end of the month hopefully. Tonya said she wants us to have plenty of time to learn as much as we can about the basic rules. We don't know exactly what we will get though. Many are speculating that it will be like the Starfinder CRB was, the book with empty spots for the artwork. The fact that the actual physical book is already done and printed may mean something else.
My current plan is to work with some of my fellow GMs who run games via Roll20 to put together a scenario or use Wisp or Compact modded to PFS2 the last weekend of July so we can see how it works and iron out some bugs. Naturally, all of us will be NDA signers who are running at Gen Con.
It really bites because I'm organizing the PFS part of Quin Con which is July 19-21 in Quincy, Illinois. I would love to be able to do an encounter demo there, but I've already got two live dates set up for August.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I've played all of them at least once and Crunch has ran almost all of the ones I've played, including all four of the PFS sessions. I think I'm going to take a PbP break until after Gen Con. I believe I've been in a PbP game or six constantly for a year and a half. I need to chill for a bit.
I'm ready for PF2 to come out. I'm GMing at Gen Con and should have the CRB in hand in three weeks. It's time to move on to it. I just feel a disconnect with the PT now since it's really finished. I know we can't start anything until it comes out, but when it does I'll get back into PbP.
Thanks for this session and all the others, Crunch! I look forward to playing in your PF2 sessions in a few months. Gang, great playing with you as well. I look forward to playing PF2 with you in a couple months too.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I'm going all out with three attacks. He goes down or I go down!
Xavier roars his battle cry while wishing he had Smite Evil and furiously attacks the hated harpy with his greatsword, oblivious to his wounds.
Greatsword: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 292d12 + 4 ⇒ (7, 10) + 4 = 21
Greatsword: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 202d12 + 4 ⇒ (10, 10) + 4 = 24
Greatsword: 1d20 + 1 + 1 ⇒ (18) + 1 + 1 = 202d12 + 4 ⇒ (6, 12) + 4 = 22
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier uses an action to Lay on Hands for himself again.
Lay on Hands: 5d4 + 3 ⇒ (3, 3, 2, 2, 2) + 3 = 15
He then attacks the Harpy.
Greatsword: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 172d12 + 4 ⇒ (2, 3) + 4 = 9
He uses his last action to attack it again.
Greatsword: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 182d12 + 4 ⇒ (4, 4) + 4 = 12
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I'm not worried about it. I'm just having fun playing it and seeing how the rules work for various classes.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier is going to attack Ryolle hoping that he gets the harpy down enough if he manages to hit it that the team can finish the job. Mainly because I am not at home and don't remember if Lay on Hands is an action or two actions. If it is just one action, he will do that first and then attack.
Greatsword: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 152d12 + 4 ⇒ (6, 1) + 4 = 11
Second attack on the harpy
Greatsword: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 202d12 + 4 ⇒ (9, 9) + 4 = 22
Not making third attack because I think I can Lay on Hands.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier drops his bow, draws his greatsword and hacks away at the harpy.
Greatsword: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 222d12 + 4 ⇒ (11, 7) + 4 = 22
Xavier continues to attack the harpy.
Greatsword: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 142d12 + 4 ⇒ (7, 12) + 4 = 23
Greatsword: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 182d12 + 4 ⇒ (8, 10) + 4 = 22
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I need to figure out this Retributive Strike ability. I'm not sure how it works.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier moves up, pulls out his shortbow and fires a shot at the harpy.
Shortbow: 1d20 + 7 ⇒ (11) + 7 = 181d6 ⇒ 1
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier's Will save is: Will: 1d20 + 7 ⇒ (18) + 7 = 25
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
"Let us push forward. We may deal with this matter later, if there is a later. Once we kill the harpy then I can try to heal with my medicine kit. With some lock, we can prevent the disease from spreading. Still, a Cure Disease from the clerics of Iomedae would be a good idea once we return to Absalom."
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I have a feeling this is a waste of typing, but Xavier will join in the carnage!
Xaiver attacks the undead being three times.
Greatsword: 1d20 + 11 ⇒ (12) + 11 = 232d12 + 4 ⇒ (12, 7) + 4 = 23
Greatsword: 1d20 + 6 ⇒ (6) + 6 = 122d12 + 4 ⇒ (8, 11) + 4 = 23
Greatsword: 1d20 + 1 ⇒ (9) + 1 = 102d12 + 4 ⇒ (8, 4) + 4 = 16
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier shakes off the unholy paralyzation and rushes to attack the last undead. He swings his sword!
Greatsword: 1d20 + 11 ⇒ (16) + 11 = 272d12 + 4 ⇒ (1, 5) + 4 = 10
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Let me know what I can roll poorly on a save again. I can't believe those low rolls. Freaky!
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier will attempt to roll a "5" or better eventually.
Xavier strains to break free of the paralysis before the party is consumed by the undead horrors.
Fortitude: 1d20 + 10 ⇒ (3) + 10 = 13
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier's ssve:
Fortitude: 1d20 + 10 ⇒ (3) + 10 = 13
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier's Fort saves:
Fortitude: 1d20 + 10 ⇒ (2) + 10 = 12
Fortitude: 1d20 + 10 ⇒ (2) + 10 = 12
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier grimaces as he is wounded amid the reek.
Fortitude: 1d20 + 10 ⇒ (18) + 10 = 28
Xavier will then draw his sword while considering his knowledge about dead people with a horrible odor.
Religion (Recall Knowledge): 1d20 + 5 ⇒ (13) + 5 = 18
He will then ready to attack the next enemy to come within sword range.
Greatsword: 1d20 + 11 ⇒ (4) + 11 = 152d12 + 4 ⇒ (6, 1) + 4 = 11
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
"It looks like we need to recover this clasp. While doing that we may be able to put a stop to the harpy that is causing the minotaurs to attack caravans. What do we know about harpies anyway?"
Xavier looks around at everyone to see if they know anything about harpies.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier is a bit cowed by the poor attempt at Diplomacy he made earlier, so instead of asking for healing he tries to use his own skill at Medicine to address his wounds.
Medicine: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier attacks the Green minotaur with his greatsword.
Greatsword: 1d20 + 11 ⇒ (10) + 11 = 212d12 + 4 ⇒ (10, 4) + 4 = 18
He will strike a second time!
Greatsword: 1d20 + 6 ⇒ (16) + 6 = 222d12 + 4 ⇒ (4, 11) + 4 = 19
He tries a third time if Green is still up. If Green is down he shifts to the blue Minotaur.
Greatsword: 1d20 + 1 ⇒ (9) + 1 = 102d12 + 4 ⇒ (4, 8) + 4 = 16
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I love PF2! While I'm not glad I rolled a "1", I'm glad the game is now treating a "1" as an abject failure with negative consequences. This is the way it should be.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier attempts to break it open.
Athletics: 1d20 + 6 ⇒ (17) + 6 = 23
Xavier will talk with the High Priestess Mildora using Diplomacy.
"Your scouts attacked us when we came to the location of our ambushed convoy. We only defended ourselves from their attacks. What is this about a harpy? Why is a harpy attacking you?"
Xavier thinks for a minute and reaches a conclusion.
"This harpy problem, if we solve it for you, would that suffice to get your tribe to stop attacking convoys on the inner caravan route?"
Diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier looks at the medallion as well.
Religion: 1d20 + 5 ⇒ (5) + 5 = 10
He also considers what he knows about minotaur society based on Muriel's earlier knowledge.
Society: 1d20 + 5 ⇒ (11) + 5 = 16
He looks at the loot and decides he doesn't need any of it. Then he reconsiders and takes one of the shortbows and 20 arrows.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier decides to help Kyra with her diplomatic negotiations.
Diplomacy: 1d20 + 9 ⇒ (16) + 9 = 25
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier's choices are limited to attacking minotaurs, so this makes the choice pretty simple. He pulls out his greatsword, a family heirloom passed down for generations from a member of the family to the next generation, and attacks the blue minotaur.
Greatsword: 1d20 + 11 ⇒ (10) + 11 = 212d12 + 4 ⇒ (4, 10) + 4 = 18
If that minotaur is still standing, he attacks it again! If it is down he attacks the green minotaur instead.
Greatsword: 1d20 + 11 - 5 ⇒ (6) + 11 - 5 = 122d12 + 4 ⇒ (2, 12) + 4 = 18
Just in case, he attacks the minotaur again unless it is down. If it is down, he then attacks the green minotaur.
Greatsword: 1d20 + 11 - 10 ⇒ (15) + 11 - 10 = 162d12 + 4 ⇒ (12, 7) + 4 = 23
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier will move into the building and begin to tend to one of the other injured men with his healer's kit as well.
Medicine: 1d20 + 5 ⇒ (16) + 5 = 21
Xavier can also do Lay on Hands for 3d4 if needed. I don't think it will be needed after that channeling, but if needed, I will do it.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier will use his Perception again unless he can use his Diplomacy in some way to find the safehouse.
Perception: 1d20 + 5 ⇒ (16) + 5 = 21
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier searches yet again, but stops to get an order of Diobel's famous tacos at a food stall in the Diobel bazaar first. He thinks the hunger is distracting him.
Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier looks about for the safehouse.
Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Thought I did make a Diplomacy check and failed, but it's the second two hour block I'll give it another shot.
Diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10
Xavier once again asks around Diobel about a caravan and the route it took to Absalom.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier follows up his first Society check by trying to recall a bit more.
Society: 1d20 + 5 ⇒ (19) + 5 = 24
I think I'm supposed to roll another one?
Society: 1d20 + 5 ⇒ (4) + 5 = 9
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier considers what he knows about Society before beginning his search.
Society: 1d20 + 5 ⇒ (14) + 5 = 19
He then begins to look around Diobel for a safehouse at first, but realizing that it would take more time than he has before it gets dark, begins to ask people questions about the caravan and local trade routes.
He thinks to himself, "Maybe if I know what gate they set out of I can backtrack to a safehouse."
Diplomacy: 1d20 + 9 ⇒ (2) + 9 = 11
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier de Ramirez enters the office. He is a tall black haired human with a handlebar mustache wearing gleaming half plate armor and has a greatsword slung over his left shoulder.
"You rang, Venture Captain Ambrus?"
Sorry for the delay!
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Thanks. I wasn't quite sure if I just added a d6 to the rolls or 2d6 for the crit damage.
Xavier attacks the Wennel again.
Greatsword: 1d20 + 5 ⇒ (18) + 5 = 232d6 + 4 ⇒ (5, 5) + 4 = 14
He keeps attacking it.
Greatsword: 1d20 ⇒ 72d6 + 4 ⇒ (5, 1) + 4 = 10
And just because it might still be standing.
Greatsword: 1d20 - 5 ⇒ (20) - 5 = 152d6 + 4 ⇒ (1, 1) + 4 = 6
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I thought the 20 might have hit. I was waiting to get home to see how much critical damage I should have added.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier gasps in pain and tries to attack Wennel.
Greatsword: 1d20 + 5 ⇒ (2) + 5 = 72d6 + 4 ⇒ (3, 1) + 4 = 8
Greatsword: 1d20 ⇒ 202d6 + 4 ⇒ (2, 1) + 4 = 7
Greatsword: 1d20 - 5 ⇒ (13) - 5 = 82d6 + 4 ⇒ (6, 2) + 4 = 12
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier will attack Wennel again. But first he raises his sword aloft and uses a Spell Point through somatic casting to cast Weapon Surge which is part of Iomedae's Zeal Domain.
Greatsword: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 143d6 + 4 ⇒ (5, 2, 2) + 4 = 13
It adds an additional die of damage to the weapon while also increasing its item bonus by 1.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier double moves to where he is and then attacks the Wennel.
Greatsword: 1d20 + 5 ⇒ (6) + 5 = 111d12 + 4 ⇒ (5) + 4 = 9
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier uses Perception and then Athletics to climb.
Perception: 1d20 + 1 ⇒ (10) + 1 = 11
Athletics: 1d20 + 2 ⇒ (19) + 2 = 21
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
My number is 205984-1505. Thanks for running this session.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I keep forgetting that!
Xavier will make a Medicine and a Religion check Not well, but he will try his best as he explores the area.
Medicine: 1d20 + 1 ⇒ (11) + 1 = 12
Religion: 1d20 + 1 ⇒ (9) + 1 = 10
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier isn't sure what he should do, so he does what he does best: He attacks the thing with his sword! Greatsword is versatile, so maybe that will help.
Greatsword: 1d20 + 5 ⇒ (2) + 5 = 71d12 + 4 ⇒ (12) + 4 = 16
"What is this thing? What should I use against it?" Xavier hollers out as he desperately attacks the slimy thing in front of him.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier sees the rats and shudders.
"Where are these little verminous wretches coming from? Maybe if the source of vermin was known, then they would be exterminated."
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier moves forward and attacks the remaining Kobold.
Greatsword: 1d20 + 5 ⇒ (6) + 5 = 111d12 ⇒ 10
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier charges full tilt to where he is using all three actions.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
Xavier realizes there is no way he can sneak up on the kobolds wearing his armor and carrying a sword. So he draws his sword quietly and prepares to charge into battle once the fight is on.
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
I think Searching would be the best approach. The problem is who has a decent Perception? Xavier only has +1.
"We will need to search for traps. Who wishes to take the lead?"
Xavier de Ramirez | Male LG Medium Human Paladin 5 | HP 73/73 Resonance 5/5 | AC 23, T 20 | F +10 R +9 W +7 | Perc +5 | Speed 15 ft. | Spell Points: 3 | Active Conditions: None
"So kill the leader, eh? And find all the traps? This could get very difficult very quickly."
He shrugs and goes, "Oh well, it's what Pathfinders do."
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