Xargell's page

Goblin Squad Member. Pathfinder Adventure, Adventure Path, Lost Omens, Maps Subscriber. * Pathfinder Society GM. 5 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.




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Pathfinder Adventure, Adventure Path, Lost Omens, Maps Subscriber

So... if the party is all either undead or Living beings with the Negative Healing ability after Berline's ritual, how are the Shadows in Iron Taviah's cottage supposed to damage them?

Should we change the damage type? or just find another appropriate Creature 4?


Pathfinder Adventure, Adventure Path, Lost Omens, Maps Subscriber

So maybe I'm a bad GM, I really hope not, but here goes. I've come across a problem. Between the Cleric and the Shaman in my party, the entire party can airwalk, which removes a lot/all of the situational terrain difficulties in a couple major combats.

While I congratulate them on their ingenuity, it seems like the removal of hazardous terrain is making these battles too easy.

Any suggestions on alternate methods of giving these battles a little more oomph before the enemies die in the second round of combat to a paladin's sneeze?

I don't want to stack the deck too much in the bad guys favor, but I would like to make these battles a little more epic.