
Xalthir |

Ok! My party is level one and they are having a blast with the roleplay but after moving from 4E to Pathfinder I'm having a hard time understanding the whole mechanics of Combat!
Mind you I get the basics, you swing, check AC, hit etc. But how does one add spice?
In 4E it's basically handed to you, each move is special does x and y and takes z check to pass. But in Pathfinder it's more open ended, less restriction, but adversely, less direction.
I like it! Don't get me wrong. I just want to make sure I'm getting all I can out of my fights. I've DM'd stuff like CoC before and that required some serious improv, but I'd like to hear a few tips on thing my players and I could do that would add more BAM to our combat!
(I am aware that at level 1 what you can do is limited, but still, it'd be nice to throw some wild cards in there for them!)