I created a Google+ Community for the Pathfinder Adventure Card Game. I know the game isn't even released yet, but I looked for a Google+ community, and there wasn't one.
Is there a rule or guideline for how to handle not having enough copies of cards? Some cards are unique. Suppose I play games with different people and more than one player acquires a unique card. We then decide to play a game together. Who gets the unique card? My inclination is to roll for it, and the loser has to select a card from the box. Should that card be basic or the same level as the card they replaced?
I see, it is only if you don't defeat him. We were still doing it wrong, because we shuffled him back into his location. "If any locations are not closed, the villain escapes. If you defeated the villain, count the number of open locations, subtract 1, and retrieve that number of random blessings from the box. Shuffle the villain in with those blessings, then deal 1 card to each open location and shuffle those location decks. If you did not defeat the villain, do the same thing, but retrieve the blessings from the blessings deck instead of from the box."
You still include the 1 cards after the next adventure set comes out because the Rise of the Runelords adventure path card gives rules for removing them. After Hook Mountain, any B card encountered is removed from the game. At a later point 1 cards are removed. I don't have it in front of me right now. These are part of the adventure path rules on the card.
It is easier to acquire allies. If it was harder, the card would say add +2 to the difficulty instead of +2 to the check. Page 11:
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