Full Name |
Wrigsolar Daedelus Fencejumper Esq |
Race |
Gnome Sorcerer (elemental (air)) 5 |
Classes/Levels |
AC18(T13,FF16) CMD 11| HP 38/38| F +5 R +4 W +5 | Init +2, Perc +2, Sense Motive +0 | (6/8 1st left, 3/5 2nd left) |
Gender |
Male |
Size |
Small |
Age |
45 |
Alignment |
NG |
Deity |
Shelyn |
Location |
Brastlewark |
Languages |
Common, gnomish, Sylvan, Draconic |
Occupation |
Barrister |
Strength |
6 |
Dexterity |
14 |
Constitution |
16 |
Intelligence |
12 |
Wisdom |
10 |
Charisma |
18 |
About Wrigsolar
Born 6 Gozran, 4671. Height3'5, Weight 40 lbs, Hair Blue Mohawk, eyes: Blue
Grandmama Gif Gasketrob was an extremely talented conjurer. Whilst pregnant with Wrigsolar's mother, she accidentally spent a few rounds in the Elemental Plane of Air. These things happen. Luckily, Wrig's grandfather, a priest of Shelyn, was able to activate Gif's contigency plans and reel her back in.
It was enough for Wrigsolar to develop a natural talent for the arcane, but adventure was still far from his mind. While the Gasketrobs were ardently pushing the edge of the limits of magic, the Fencejumpers were content to be merchants and barristers, hoping to use the money they earned to stave off the bleaching in their later years. Young Wrigsolar was content to follow in his father's footsteps. But as an devout Orthodox Shelynite, Wrigsolar knew that he wasn't going to succeed in the courts of Cheliax.
Wrigsolar has moved to Absalom and started his own legal practice, alongside a scholar from Lingshen (who's handy with a scythe) and an environmental lawyer with deep ties to the Pathfinder Society. To keep the lamps on, Wrigsolar and his compatriots have decided to try to become THE official counsel for the Pathfinder society. To curry favor, they also have taken to taking on field assignments.
PFS #171333-3, XP 12 CORE
Wrigsolar Daedelus Fencejumper, Esq.
Gnome Sorcerer (Bloodline: Elemental (Air)) 5
NG Small humanoid (Gnome)
Init +2; Senses Lowlight Vision, Perception +2
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Defense
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AC 15, touch 14, flat-footed 12 (+1 Armor, +2 Dex, +1 Size, +1 Protection)
hp 38 (5d6+15 (Con)+1(Trait: tireless))
Fort +5, Ref +4, Will +5
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Offense
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Speed 20 ft.
Melee morningstar +0 (1d6-2)
Special Attacks Elemental Ray (electricity) +6 vs Touch, 8/day (1/8 used), 1d6+3
Sorcerer Spells known (CL 5th; concentration +10, +14 to cast defensively)
. . 2nd (5/day, DC 17) Glitterdust, Scorching Ray, Blur
. . 1st (8/day, DC 16)— Ray of Enfeeblement (DC 15), Enlarge Person, Burning Hands (Electric damage), Protection from Evil, Silent Image
. . 0 (at will)— Daze(DC 15), Acid Splash, Detect Magic, Prestidigitation, Light, Guidance
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Statistics
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Str 6, Dex 14, Con 16, Int 12, Wis 10, Cha 21
Base Atk +2; CMB +0; CMD 11
Feats Eschew Materials, Point Blank Shot, Precise Shot, Combat Casting
Traits tireless (Exchange), Ease of Faith
Skills Diplomacy +14, Knowledge (Arcana) +7, Knowledge (planes) +6 Profession (Barrister) +9, Spellcraft +8, Use Magic Device +8
Languages Common, Gnomish, Sylvan, Draconic
Combat Gear Wand of Mage Armor (38/50), wand of Magic Missle (34/50), Wand of Cure Light Wounds (22/24); Other Gear Morningstar, Backpack, Bedroll, Winter Blanket, Waterskin, Cold Weather Outfit, Six (6) days of trail rations, 2 scrolls of Burning Hands, 2 Scrolls of Color Spray, 1 Scroll of Expeditious Retreat. (2) Courtier's Outfits w/ 50 gp of jewelery, bag of holding type 1, cloak of resistance +1, Ring of Protection +1, Bracers of Armor +1, Headband of Alluring Charisma +2, 1054.5 GP