Vinyc Kettlebek wrote:
Sean Izaakse wrote:
Sort of another side question while I build one of my characters.
In the Weapon Masters Handbook under the Divine Fighting Style by Cayden Cailean’s Blade and Tankard is says
"Initial Benefit: You can wield a tankard (or mug) as a
weapon, treating it in all ways as a light mace appropriate
for your size."
So any feats that apply to a light mace will apply to a tankard I wield right?
Thanks again for the input everyone. You've gotten me super excited for my game this weekend.
Just be mindful that tankards are not weapons. Most special materials only have prices for weapons or armor, so a tankard couldn't be made from those materials. You could buy a mithral tankard since that material lists pricing for random items by weight. Tankards not being a proper weapon also prevents you from enchanting them as magic weapons. However there are a few specific named magical tankards that are enchanted as magic weapons.
If I treat it in all ways as a light mace, why can't I by a masterwork tankard?
I can buy a masterwork light mace, I should be able to make a masterwork tankard.
I can buy an Adamantine Light mace, I should be able to buy a adamantine tankard.
I can buy a +1 light mace, I can buy a +1 tankard.
Is there somewhere that the PFS powers that be have ruled on this and I have missed it? I got a really neat barmaid figure with a tankard that is just begging me to make a TWF tankard fighter of Cayden.