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222 posts (384 including aliases). No reviews. No lists. No wishlists. 6 aliases.



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AC 22 Touch: 14 Flatfoot 18 HP: 9 Fort 3 Ref 4 Will 2

Liberte' wakes in his bed, much to his surprise. His head throbs and his bladder aches. With great effort, he manages to free himself of sheets wrapped up into his clothing and armor. He moves slowly from stiffness. He walks to the corner of the room and undoes his britches. Taking aim at the large porcelain pot at his feet, he lets loose a stream that rings with satisfaction. His head rolls back and eyes close, the mixture of headache and relief is bitter sweet. The warrior begins to sway a bit, and the ringing is replaced with splatter against the floor. He quickly corrects himself with a minor shift.

Time disappears as he reaches the end and shudders uncontrollably with one last burst. He smacks his lips tasting his dry lips and mouth. Wandering over the the wash basin. He grabs the water jug and drinks greedily. Some of the water splashing on his front. He uses the rest of the water with a pour into the basin. Grabbing handfuls of water, he splashes his face. Dampening a cloth from the rack, He quickly wipes away the night's sweat with the wet rag.

Liberte' was feeling better but his head still throbbed. He takes a handful of mushrooms and waits for the warmth to wash away the pain. He notices the letter at the door. He takes it and reads.

It's too early in the morning for math

He didn't have the luxury to turn down a job. However much his end ending up being, it was more than zero. Liberte' straightens his dress and grabs several sugar beets that he keeps in a crate in his room. He starts eating into one while heading down to Sebastian's stall. He spends the morning hour brushing him and feeding him beets and oats.

He arrives shortly after Dharakk, while riding Sebastion and squinting against the noonday sun.


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Arnault wrote:

Must dig self out from under mountains of baby stuff!

Man 4 kids + a newborn is hard : /

I've lost my job at the mill little ones. I'm sorry. I'll have to sell the lot of you for scientific experiments.

Children: Ahhh


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I'm happy to inform everyone that project bratwurst was a complete success


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You are the leader of an Orc tribe. The lands of your ancestors shrink year after year to the humans and their allies as their farms, hamlets, towns, and cities grow like choking weeds. It is time to push back. It is time to take back what is yours by birthright. The time of humans is over. It is your time.

PCs will choose either Orc or Half Orc as a race. Each PC will start with a tribe. Each PC will decide whether to work together or stand alone.

No guns or gunpowder exist.


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Errata'd is a good name for a monster with devastating powers of sucking the air out of a room. :D


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good luck


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Background:
Background: Working on time travel in the (probable) year 2371, Patrick opened a wormhole. He was going to send a beacon back to the year 1985 to a warehouse site in London England. According to records, the warehouse was abandoned for several years either way of the target year. The beacon once on the other side, should narrow down the exact time and date of past entry.

Everything went like clockwork, but when the beacon made it across the wormhole, it met an unknown catastrophic energy. The wave of energy made its way back through the wormhole, turning it inside out and ripping it apart into a nearly infinite amount of fragments.

The explosion was horrific, ripping Patrick's body apart.Patrick's mind was bombarded with an impossible amount of sensory input. The cacophony is without a point of reference. Simply put, Patrick wished for death, no...non-existence for what seemed like an eternity. Slowly, what could only be described as eons, Patrick regained a small measure of focus. Patrick's body and mind had been set into every possible time, and every possible earth. More versions than can be counted are on a lifeless rock with no air or protection. His immortal bodies suffering the tortures of the damned. Others are in more hospitably terrain,

Fracture's personality slips from one version of himself to another. Eventually learning to settle in one over another. His human mind is incapable of storing all the experiences, he must limit the memories within his mind or go mad. Patiently, over thousands of years, and hundreds of lifetimes, this discreet personality finds himself in Britain. He is finally ready to find out what went wrong so long ago. He knew it was a great risk. He could potentially unravel his own existence should something go wrong, but it was a risk he finally was willing to take.

Powers:

Immortal

He can slip into any version of himself on any timeline, and return
During these trips He can learn a skill or advantage (he could spend a lifetime learning something, and return exactly at the point he 'left'), but due to the limitations of his mind, the skill or advantage is overwritten should he learn something new.

He can also gain new advantages, (example: having a need for a motor cycle, He can travel back in time for training and Equipment advantage to purchase a motorcycle, and parking it around the corner sometime in the resent past.)

He can manipulate the time around his body (mimicking super speed)

He can flood the mind of those near him with the sensory input of every possible version of themselves (which will completely incapacitate a normal man)

Character Sheet:

Name: Fracture (Patrick O'Shea)
PL 10 (150)
STRENGTH 0 STAMINA 3 AGILITY 5
FIGHTING 0 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 5 PRESENCE 5

Skills:
Acrobatics 5 (+10)
Deception 5 (+10)
Insight 5 (+10)
Persuasion 5 (+10)
Perception 5 (+10)
Stealth 5 (+10)

Advantages:
Feature: (Temporal Inertia) [1]

Powers:

"Switch Consciousness With Past & Future Selves"
Senses 7 (Precognition) 7 (Postcognition) (Flaws: Limited to Things he Himself Witnessed/Knows) [28]
Variable 2 (Skills & Advantages) [14]
"Time Travel" Movement 3 (Time Travel 3) [6]
"Parallel Worlds" Movement 2 (Dimensional Travel) [4]

"Undying" Immortality 3 [6]

"Mimic Super-Speed"
Quickness 5 [5]
Speed 5 (60 mph) [5]
Improved Initiative 5 [5]

"Quantum Flux"
AE: "Slow Enemies" Affliction 7 (Strength/Speed Rank; Dazed, Fatigued & Hindered/Stunned, Exhausted & Defenseless) (Extras: Extra Condition +2, Area- 30ft. Burst, Selective) (Flaws:Limited Degree, Instant Recovery) [21]

Offense:
Unarmed +0 (+0 Damage, DC 10)
Initiative +25

Defenses:
Dodge +10 (DC 20), Toughness +3, Fortitude +3, Will +5

Total: Abilities: 40 / Skills: 15 / Advantages: 1 / Powers: 88 / Defenses: 6 (150)


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actually my math was slightly off with the build

Fracture:

Name: Fracture (Patrick O'Shea)
PL 10 (150)
STRENGTH 0 STAMINA 3 AGILITY 5
FIGHTING 0 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 5 PRESENCE 5

Skills:
Acrobatics 5 (+10)
Deception 5 (+10)
Insight 5 (+10)
Persuation 5 (+10)
Perception 5 (+10)
Stealth 5 (+10)

Advantages:
Feature: (Temporal Inertia) [1]

Powers:

"Switch Consciousness With Past & Future Selves"
Senses 7 (Precognition) 7 (Postcognition) (Flaws: Limited to Things he Himself Witnessed/Knows) [28]
Variable 2 (Skills & Advantages) [14]
"Time Travel" Movement 3 (Time Travel 3) [6]
"Parallel Worlds" Movement 2 (Dimesional Travel) [4]

"Undying" Immortality 3 [6]

"Mimic Super-Speed"
Quickness 5 [5]
Speed 5 (60 mph) [5]
Improved Initiative 5 [5]

"Time Control Feats"
AE: "Slow Enemies" Affliction 7 (Strength/Speed Rank; Dazed, Fatigued & Hindered/Stunned, Exhausted & Defenseless) (Extras: Extra Condition +2, Area- 30ft. Burst, Selective) (Flaws:Limited Degree, Instant Recovery) [21]

Offense:
Unarmed +0 (+0 Damage, DC 10)
Initiative +25

Defenses:
Dodge +10 (DC 20), Toughness +3, Fortitude +3, Will +5

Total: Abilities: 40 / Skills: 15 / Advantages: 1 / Powers: 88 / Defenses: 6 (150)

Background: Working on time travel in the (probable) year 2371, Patrick opened a wormhole. He was going to send a beacon back to the year 1982 to a warehouse site in Dublin Ireland. Everything went like clockwork, but when the beacon made it across the wormhole, it met an unknown catastrophic energy. The wave of energy made its way back through the wormhole, turning it inside out and ripping it apart into a nearly infinite amount of fragments.

The explosion was horrific, ripping Patrick's body apart.Patrick's mind was bombarded with an impossible amount of sensory input. The cacophony is without a point of reference. Simply put, Patrick wished for death, no...non-existence for what seemed like an eternity. Slowly, what could only be described as eons, Patrick regained a small measure of focus. Patrick's body and mind had been set into every possible time, and every possible earth. More versions than can be counted are on a lifeless rock with no air or protection. His immortal bodies suffering the tortures of the damned. Others are in more hospitably terrain,

Fracture's personality slips from one version of himself to another. Eventually learning to settle in one over another. His human mind is incapable of storing all the experiences, he must limit the memories within his mind or go mad. Patiently, over thousands of years, and hundreds of lifetimes, this discreet personality finds himself in Britain. He hopes he can guide this version of earth to it's most fulfilling version of itself.

Powers:
Immortal

He can slip into any version of himself on any timeline, and return
During these trips He can learn a skill or advantage (he could spend a lifetime learning something, and return exactly at the point he 'left'), but due to the limitations of his mind, the skill or advantage is overwritten should he learn something new.

He can manipulate the time around his body (mimicking super speed)

He can flood the mind of those near him with the sensory input of every possible version of themselves (which will completely incapacitate a normal man)


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Good luck guys