OperationsKT wrote:
I got the Beginner Box a few weeks back. I like it.
Then I got the Pathfinder Core book because I wanted to compare, and I keep getting invited to actually play in a game of it.
While Pathfinder is pretty much v3.5 D&D with all the house-rules I used already in it and a few new features, it is still v3.5 in essence, which still means it has all the issues I had with v3.5.
Mostly related to complexity and game-prep time issues. For fairness and full disclosure, I don't even do a lot of 4e anymore because now it has too many books and is more complex than I bought into it for. My current games of choice are Savage Worlds (Necessary Evil, Slipstream, and Weited War II), BRP, and nWoD: Mage.
But I really do like the Beginner Box. It's what Essentials could have been if they had not screwed up the marketing and product packaging (in short, they really should have had one big Player Book for Essentials instead of 2), and actually made them a good introduction to the game.
What I'm asking, or suggesting, is that maybe the 'Beginner' line should continue. Maybe offer a second beginner book with levels 6-20 of the 4 in the box. Another book with Beginner style versions of the other classes and races, levels 1-20. And a Beginner Bestiary. All with the pared down lists of feats, spells, and the like, and the fewer combat options (but point out the golden rule, or that you can adapt rules as desired from the Core Rulebook).
Or, same concept, but keep the Beginner lines levels 1-5 only. Or maybe levels 1-10.
I'd just like to see more like this. I think that the Beginner Box is the optimal level of complexity for the v3.5 rules. Enough options to do most character ideas, but not so many that a guy with limited time to prep and run could miss vital things that could break a game.
Just my two cents.
KT
I have to agree. I understand that Paizo wants this box set to be a beginner game that leads players to the main game; however, after listening to WotC plans for 5th edition, I wonder if Paizo should rethink their approach and change the beginner box into the part of the basic rules line.
5th edition is supposed to be modular in nature. Make the game as simple or complex as you like.
I think Paizo should address this early. Jump in and make a basic set of rules and support it with adventures, etc. Perhaps the next set should be levels 5 - 10 and introduce optional rules like AOO, etc. Rules that can be ignored or used to bring players close to the core rulebook. Players can jump up to the full rule-set at anytime or stay with the basic system. I can only think this as a win-win for Paizo.
P.S. I like the formatting of the beginning books. Perhaps something they can adapt to the next printings of the core rulebooks (not promoting new edition here, just perhaps, reformatting)