| Winoc_the_Traveler |
The bloat was bound to happen. Paizo has handled it far better than that other company did for their game.
But the problem isn't the bloat; it's the GMs who do not have the backbone to manage the content dispite the demands of unreasonable players. So many players assume that when a book is released that the content will be available for all to use. Some GMs actually need time to look at the material and god forbit there is somethign that they decide they do not want in their game or that they may want to save for later.
I think that's true. It's always been true for every RPG I've played. It's just not reasonable for that many pages of rules to work well in relation to itself. The writers can't keep it all in their minds at once.
I think the gaming hobby assumes the game master will use his skill running games to take the toolbox and do something with it.
The hardest situation is when a players has his heart set on something you don't want to GM, but you know he'll have a bad time if he doesn't get to play it.