Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
After Hearing Zoren, William will cast Shield on himself and head back into the room with Zoren. William will then immediatly start looking for traps. perception: 1d20 + 18 ⇒ (13) + 18 = 31
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
William is going to float down to the end of the hall and back checking for any signs of traps. perception: 1d20 + 18 ⇒ (1) + 18 = 19 perception: 1d20 + 18 ⇒ (4) + 18 = 22 perception: 1d20 + 18 ⇒ (20) + 18 = 38 perception: 1d20 + 18 ⇒ (7) + 18 = 25 perception: 1d20 + 18 ⇒ (15) + 18 = 33
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
Assuming 18 minutes have not passed since casting, I should still be in gaseous form. FYI. William will float through the tunnel. Once through he will hover near the start of the new hall. perception: 1d20 + 18 ⇒ (3) + 18 = 21
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
William pulls up his wand again, points it in front of him and casts up a pony. Once the pony appears he smacks it on the rear, to get it to go through the arch way and watches as it walks across the red carpet.
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
William will follow Izura, and move down for a better view of what is happening. I see a doorway. Very good work Alexander. Now who goes first? Shall we summon a disposable critter again?
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
William picks up a rock, makes some gestures and casts light on it. Then tosses it down the hall. William tells the rest of the group what he saw and heard, and how the pony moved.
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
Well shall we dance again? With a frustrated look on his face, William pulls his Wand of mount. He will cast a pony in the first visible square and let it wonder. Watching intently to see if he notices anything unusual.
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
Turning ot Zoren, William says, Well it looks like it is time to head back and start looking for another entrance.This seems to be a dead end. William will head back out and tell the others to start searching again.
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
William is going to go through to the other side. Then cast mount again , to wonder the squares on the other side. Then he is going to start checking for traps. perception: 1d20 + 18 ⇒ (12) + 18 = 30 William will also cast unseen servant and reach out to touch the door. First just touching, then pushing, and pulling at the door.
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
Hey guys, I think I found the door. William is curious about traps so he trys a couple low level spells to see what happens. First he shoots acid splash at the door to see what happens, standing 30 feet away. acid splash attack: 1d20 + 8 ⇒ (10) + 8 = 18
William then casts mage hand, and trys to touch the door with that from 15 feet away. If nothing happens he try to push the door, then try to turn the door know if mage hand. Assuming there is a door know or anything like that.
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
Don't worry everyone, when Alex gets killed, I have unseen servant to open doors for us. William begins to speak up about the trap before being cut off by Alex. He then moves way out of the way before Alex disables the trap. Very good job Alex. Now who is going in first?
Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5
I believe the map is working now. I see our icons on white then, in front of us is 6 squares visible and the rest is black. perception: 1d20 + 18 ⇒ (20) + 18 = 38 William shall slowly walk up and also look for anything out of the ordinary. O dear gods, don't let us all die before we make into this place.
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