Kingmaker is my top wanted module to play! Plus, I've been itching to try out a character idea that's been building. It's an Aldori sword duelist that uses song to lead in battle. Here's my entry: William D. Dross Background
Spoiler:
William D. Dross, or just Will as he prefers to be called, grew up on the streets of Restov. Orphaned at only six years of age, Will had to survive on his own, even lowering himself to thievery to get by. Though he was not the only orphan of Restov by far, he was often picked on by the others for his daydreaming of greatness. Learning to live with it, Will began to seek out legends, epics, and ballads about heroes. He helped more than one tavern bard to sing of glorious battles of the past.
His true sights were on the Aldori, though. Memorizing each song that was sung of Baron Sirian Aldori and the city’s heroic and legendary swordlords, Will often watched them in practice and duels, desiring to be one of them. His past soon began to haunt him as he realized that no low-born, unknown, orphan child would be able to enter their ranks. So instead, Will set a new goal to go out and begin a legend comparable of that of even Baron Aldori himself. Upon saving up the needed gold to start, Will heard of the petition for men to set out to start new kingdoms in the Stolen Lands. Seeing it as his opportunity to rise to greatness and create his own legendary epic, Will eagerly sought after the chance, leading him down a course greater than any he had imagined. Stat Block
Spoiler: William D. Dross
Male Human (Taldan) Skald (Totemic) 1 NG Medium humanoid (human) Init +3; Senses Perception +4, Defense
Offense
Statistics
Feats Combat Reflexes, Dodge, Scribe Scroll Skills Acrobatics +4, Artistry +1, Bluff +3, Climb +1, Diplomacy +3, Disguise +3, Escape Artist +4, Intimidate +3, Knowledge (Geography) +5, Knowledge (Untrained) +1, Perception +4, Perform (Sing) +7, Perform (Wind Instruments) +7, Survival +5, Swim +1,
Languages Common
Possessions longsword, studded leather, crossbow bolts (20), buckler, light crossbow, backpack, a bedroll, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a waterskin, a week's worth of trail rations, a whetstone Wealth 64 gp 49 sp 10 cp Traits Orphaned
Reactionary
Sword Scion
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