Per Lingering Performance: "Any other requirement, such as range or specific conditions, must still be met for the effect to continue." Which means that limits on rounds are still in effect when it lingers. The feat is designed to carry on bonuses (barring any other requirements, like rounds available) after you would normally cease your performance.
Per Lingering Performance: "Any other requirement, such as range or specific conditions, must still be met for the effect to continue." Which means that limits on rounds are still in effect when it lingers. The feat is designed to carry on bonuses (barring any other requirements, like rounds available) after you would normally cease your performance.
Per Lingering Performance: "Any other requirement, such as range or specific conditions, must still be met for the effect to continue." Which means that limits on rounds are still in effect when it lingers. The feat is designed to carry on bonuses (barring any other requirements, like rounds available) after you would normally cease your performance.
Per Lingering Performance: "Any other requirement, such as range or specific conditions, must still be met for the effect to continue." Which means that limits on rounds are still in effect when it lingers. The feat is designed to carry on bonuses (barring any other requirements, like rounds available) after you would normally cease your performance.
Per Lingering Performance: "Any other requirement, such as range or specific conditions, must still be met for the effect to continue." Which means that limits on rounds are still in effect when it lingers. The feat is designed to carry on bonuses (barring any other requirements, like rounds available) after you would normally cease your performance.
Per Lingering Performance: "Any other requirement, such as range or specific conditions, must still be met for the effect to continue." Which means that limits on rounds are still in effect when it lingers. The feat is designed to carry on bonuses (barring any other requirements, like rounds available) after you would normally cease your performance.
Well, time to add them up. Joined a group part way through the AP, we were all level 5. Alfred Barvy the Blood-drinker, Human Magus 5th level. Went invisible during combat, GM got a crit, slipped over the side and perished. replacement character - Sayon Benne, Half Elf Fighter 2/Rogue 4. Managed to make a single level, then died to spoiler: .
the Canopy Creeper, after freeing the rest of teh PCs from their doom replacement character - Shao Fa Quan, gnome cleric 3/wizard 3. Picked up where the last one left off, died spoiler:
fighting the sahugen chief in the caves under Mancatcher Cove GM finally gave me a token to ignore death once, as I'm the only one who's lost a character in this AP thus far, or to ressurect my first character. I ressurected my first character, now to see if I can get a single character past 6 sessions... |