| WhaleRaceWhen |
| 1 person marked this as a favorite. |
So I convinced my GM to let me try Solarion in our Edgewatch campaign. I decided to try to fulfill a tank roll. I went with the Degradant attunement. I figured the extra battlefield control could be useful. I took Solar Shield and since I was human I also took Stellar Rush. We had our zoo session. We are currently level 1 so it is quite swingy. I am going to break this up into the positives, negatives and mehs.
Positives
-Reforging Solar Weapon into whatever I wanted was pretty neat
-Nimbus Surge was pretty decent as the Graviton versions made a monster waste an action. The Photon version was free damage with no save.
-Both Solar Weapon attunements were useful. At this level the extra damage was better but denying stepping is clearly going to be useful.
-Black Hole allowed me to eek out a little more damage without getting MAP
Meh
-Stellar Rush is strange, the extra movement is good but the photon attunement was kinda of strange to play with since it could screw over my allies. Additionally It cycleing was actually more annoying then useful since gap closing meant I had to really plan what attunement I started combat with since I knew I would be switching.
Negatives
-Solar Shield is just bad. Both versions are just not enough. I can't help but compare this to the kineticist options that give shields and its not even close. It not taking a hand I guess is good?
-I was not much of a tank. I could not really take anymore damage than anyone else nor could I get aggro really. Best things I could do were athletics to grapple/trip.
-Finally my biggest issue was lack of special sauce. I feel like all classes in both pf2e and sf2e have something special they do at level one that feels impactful. I just was not getting that from this first session.
Overall this session was not a great showing for the Solarion but I will be continuing to play them to see what else I can glean.
Oh also since I see a lot of people posting their wish lists for the class. I will say I was hoping that the Solarion would play like a melee kineticist that could either flip between the attunements or focus on one. Which I do think there some hints of that.