Thank you all for bringing this subject up - it rears its ugly head nigh-weekly at our gaming table in some form or another. Paizo really does need to step in and make a command decision path forward, as their revised system is flawed and this matter can be remedied fairly easily.
I'm actually surprised that this gap was missed (or neglected) in play-testing; though that is hard for me to believe to be true since it inherently can be so prevalent in most campaigns.