Vreeg

Waze's page

217 posts. Organized Play character for J.G.


Full Name

Waze

Race

| HP 23/23 | AC 14 T 14 FF 11 | CMB 0, CMD 13 | F: +3, R: +4, W: +4 [+2 vs shadow subschool]| Init: +3 | Perc: +3, SM: +1

Classes/Levels

| Speed 20ft | Spells: 1st 3/3, 2d 2/2 | Shadow Speaker 3/3 | Active conditions: None.

Gender

Male N Wayang Wizard (Spellslinger) 3

Size

3,8ft

Age

44

Alignment

N

Deity

The Dissolution

Languages

Common, Wayang, Draconic, Infernal, Abyssal, Osiriani, Necril, Tian, Terran

Homepage URL

https://www.myth-weavers.com/sheet.html#id=1736264

Strength 10
Dexterity 16
Constitution 14
Intelligence 18
Wisdom 12
Charisma 7

About Waze

PFS #212081-9
Experience 7
Faction Dark Archives
Wealth 786 GP, 10 PP 12 Fame
__________________________________________________________________

Waze
Wizard 3 (Spellslinger)
N Small humanoid (Wayang)
Init +3; Senses Perc +3, SM +1, Darkvision

--------------------
Defense
--------------------
AC 14, touch 14, flat-footed 11
HP 23
Fort +4, Ref +5, Will +5 [+2 shadow sub-school]

--------------------
Offense
--------------------
Speed 20 ft.
Melee Dagger cold iron +2 (1d3)
Ranged Mwk Pistol +1: +7 (1d6+2)
Space 5 ft.; Reach 5 ft.
Special Attacks None
Spell-Like Abilities None
Wizard Spells (CL 3)
. . 1st—Read Magic, Detect Magic, Mount
. . 2d—Invisibility, Blur

--------------------
Statistics
--------------------
Str 10, Dex 16, Con 14, Int 18, Wis 12, Cha 7
Base Atk +1; CMB 0; CMD 13
Feats Exotic Weapon Proficiency (Firearms), Gunsmithing, Rapid Reload, Point Blank Shot
Traits Just Like New, Clever Wordplay
Languages Common, Wayang, Draconic, Infernal, Abyssal, Osiriani, Necril, Tian, Terran
SQ Light and Dark (Su), Lurker, Shadow Resistance, Shadow Speaker (Su), Arcane Gun (Su), Gunsmith, Mage Bullets (Su), School of the Gun (Abjuration, Divination, Necromancy, Universal)
Skills Craft Alchemy +10, Diplomacy +4, Knowledge Arcana +10, Knowledge history +8, Knowledge Local +8, Knowledge Planes +10, Knowledge religion +8, Linguistics +10, Perception +3, Sleight of hand +5, Spellcraft +8, Stealth +10, Survival +3
Combat Gear Mwk Pistol +1, Alchem. cartridge (flare), Alchem. cartridge (paper cart.), Powder Horns, black powder, bullets, bullets cold iron, cold iron dagger
Other Gear Backpack, Wand of Mage armor, Acid, Alchemist's Fire, Waterskin, Blanket, Pouch belt, Spell Component Pouch, Bandolier, Trail rations (5), Wayfinder, Spellbook, Cloack of resistance +1, 2 wrist sheath spring loaded

--------------------
Special Abilities

--------------------

Bot Me!:

Botting instructions:
Non-combat case: He follows.
Combat case: He takes cover and does nothing else. He flees if needed.