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That all makes sense. A little rusty still so this stuff didn't occur to me but I see the strength now.


I'm looking at playing a monk and this thought crossed my mind while looking into potential feats.

Touch of Serenity has much steeper requirements, but even a basic Stunning Fist prevents the target from taking actions for a round so what benefit does Touch of Serenity have other than giving more attempts?

I feel like I'm missing something really important here.