
WarlockSummonerCavalier |
This is what i think:
Summoner, great for the monstery type/creative type. i have sythesist, 12th lvl he has 40str 19dex 32con, 210hp he does an average of 200 a round he can do 12d4 breathe weapon plus fireball and greater invisiblity, teleport and fly. or if u dont want something like that just have your pet
separate.summoners are great for flying around boosting up your pet and allies while shooting from 60ft up invisible while your pet rips through armies. great fun for all.
Fighter, great for anything to do with weapons, if you want range fighters are great all the feats= 5-7d10 a round at 7th level plus close range bonuses. or 2 weapon fighter a great melee much better than 2h fighter greater cleave, rend two wep feats all put together = lots of damage. out right fun on the field and i love killing vampires. but if you want versatile and complacated foghter is not your guy.
gunslinger, i love them, tonnes of 1d8 shots, grit, versatile and are great tanks. not to complacated but not overley easy either. they are fun for shadowy western kind of players.
Cavalier, archetype cav, forgot what it called, u can get large/huge mounts that do like 2d12,2d6,1d10,2d8 at 10th level in 1 round, plus challenge +10 damage +5 to hit, great two wep fighting, but orders make you restricted, you can bind yourself to a lord. protect common folk, protect a faith, honour and protect a group of adventures. or bee gready and always get more. restricted but fun not reccommended for free play players but good for rp.
Witch my favourite. hex flying+invisible hexing with lightning bolts casting inflict critical wounds mass and contagion plus a heap of spells and familiars for skill boosting. a true skill class all fun no bor,great blasting damage and always living.