
War Wizard |

The DM in a campaign I'm playing in has an interesting alternate for people in a particular area of his homebrew world. This country has women known as Runeguards, who utilize an old magic known as Runeology. Their bodies are patterned with runes that they can use to cast special spells. It's a template he charges a feat for at the beginning of creation. A rune-guard must be a woman, and ostensibly compatibility is rare. The inherited or acquired template does the following:
-All spellcasting of the character is based off Charisma.
-+2 to Charisma.
-At every odd level the recipient acquires one spell of any class they can case. 1 is 1st level, 3 is 2nd level, 3 is 3rd level, ect. Those spells can be cast 3 times a day.
I want to disclaimer that yes, even considering the feat cost, this is a very powerful alternative. Our roleplaying group is comprised of all good friends, and we're pretty good about not getting out of hand even with powerful characters.
So here's the part I need help with. The story of Runeology is that this is one small form of the magic, and that while powerful, the rest has been lost. I am playing a character I'd like to be the subject of magical experimentation to expand this magic type. The DM is interested in this, and has decided that one of the lost lines of this magic was compatible with men only. He's asked me to work out a system. Here's what we're aiming for, a physical version of the above runeology. Women get casting powers with the magic, and are powerful in said abilities. The male version should increase physical abilities in some interesting and scaling way.
This forum seems like it's always been good for original and inventive approaches to systems like this, so I'm reaching out to get some help. All ideas are welcome and appreciated, and once I've got something nailed down I'll make sure to post the final version.