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Pathfinder Adventure Path Subscriber. Organized Play Member. 47 posts. 1 review. No lists. No wishlists. 1 Organized Play character.




Pathfinder Adventure Path Subscriber

Somehow found this card inbetween the pages of my newest AP book I got. Looks pretty neat though.


Pathfinder Adventure Path Subscriber

Hey, the order apparently got lost between UPS and USPS shipment, would you be able to request an investigation in finding the package and where it got lost to. I've contacted my local USPS post office to find that they never found the package within the shipment from UPS and UPS requires the shipper to make the investigation over the recipient.

Many Thanks,
Volusto


Pathfinder Adventure Path Subscriber

Hey, just wondering why this order is still pending since August 30th. What's the current progress on shipping these books over?


Pathfinder Adventure Path Subscriber

So I've been reading through book 5 and noticed that one of the rewards from the heist is a wish from a djinni vizier. I know that wish has been watered down to not make such waves, but I'm more than certain that my group will try to use wish beyond it's parameters and try to wish for the Shards of the Orb of Dragonkind or wish that the Scarlet Triad no longer exists or that Dahak is killed.

I'd like this to be a monkey's paw or partial fulfillment in the wish if used outside of it's parameters. So here's my current ideas

I wish Dahak was killed/no longer a god/ is defeated.
-Divine Lance at 10th level auto hits Dahak. Dahak sends a devout follower to correct this wrong against the party.

I wish the Scarlet Triad was no more/never existed
-The Scarlet Triad goes into rebranding their business to the Golden Company for the next council meeting and emphasis on that a slave is worth their weight in gold and that they capture the best skilled slaves that slavers can find.

I wish Uri was dead.
-Uri learns Teyan's secrets to lichdom and becomes a Lich along with his combative abilities or that he becomes a Graveknight.

I wish for the shards of the orb of Dragonkind.
- Kyrion is found in Ketapesh and caught by the Scarlet Triad, they kill him and attempt to extract the shard from Kyrion while this gives the heroes a chance to retrieve the shard. Kyrion doesn't appear in the final book then.

I'd also like to hear what sort of wishes your groups made beyond the scope of wish and what you did for the results.


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Pathfinder Adventure Path Subscriber

Hello all, as there was no map for Escadar available or very given information about the town, I'd thought I'd help and make content for you all to use here.

Escadar Map Link,Escadar Map

Escadar is a 9th NL level town with currently 11,700 people currently residing there, ruled by the lesser council in the Conclave Square consisting of retired seafarers and young relatives of Grand Council. It's also known as Vice City.

There isn't much knowledge about the Knights of Aeon Star, Lesser Council, or Saint Sarnax. If anyone has relevant information or wishes to give their insights on who they are. That'd be greatly appreciated. Extinction Curse does note that the Knights are inheritors of a long tradition of sword-mages. (Make the Magus class already for PF2 already.)

Locations

1.) Magistratum is the location where the PCs can look up historical records. A bored functionary works here who charges them 10 SP per hour to find information about the Moonstone Hall. As for the bored functionary, they can be any no-name clerk that you can add, though I'm likely going to make Elfrida Wright, (NL Female Half-Elf Functionary) as the functionary being there for my campaign.

2.) Wet-House is the only terrestrial embassy for the gillmen. The Wet-house is the local name as it's actual name is the House of the Cresting Wave. This location doesn't serve any point in the plot, but at your discretion, can use it as a possible point of hinting to the party about the ruins if they are stumped.

3.) Abadar's Emporium is a house of commerce as the merchant here Whitney Brewstere (NL Male Human Cleric of Abadar 9) is an honest salesman that will make a deal that benefits both sides of the table and doesn't seek to scam anyone out of a product. He is able to sell most of the items that are brought here, however, he takes great dislike at people assuming that he's a Brewer of ale that trying to sell or buy alcoholic products or tools to him will increase the DCs by 2 for the purposes of Diplomacy or Intimidation checks. GM's note: This is your insert of a merchant location for the PCs to buy and sell items.

4.) Woodworker's District is where a lot of the lumber is produced here. The fountain that leads to Moonstone Hall resides here with the guards overseeing it. At your choice, you can have some of the lumber workers talk about taking a vacation to see the Stump Festival in Turpin Rowe and see the events there.

5.) Monastery of St. Sarnax is one of the oldest buildings in Escadar, home to three elderly Knights of Aeon Star. Sir Ohlarick Wheem (NL Male Human Knight) is to meet the PCs here if they seek religious records about the Moonstone Hall.

6.) Wulfstan's House is remotely away from the city as Wulfstan Morrum (N Human Hermit) finds the noise of city bustling to be disruptive to his sleep that he does during the day. It's here nearby that Andera gives the PCs a plot of land to put up their circus at. This causes Wulfstan to try bargaining with the Circus to keep it quiet during the day or come to some solution in sound disturbance. Wulfstan night work involves daily cleaning of various buildings such as Abadar's Emporium when it's closed at night or the Monastery of St. Sarnax.

7.) Conclave Square is the government building where many of the Lesser Council work at and where Chief Constable Andera legitimizes various entertainment that resides in Escadar in a means to curb the corruption in the town.

8.) Celestial Mengarie, BBEG location. Place where the Catfolk Mistress is a jerk. Y'know, your circus rivals. Etc.

That's all of the information I was able to comb about the city or create addition content. If anyone else has additional leads or pieces of information to add to this, that'd be greatly appreciated.


Pathfinder Adventure Path Subscriber

Since a ghostly hand deals negative damage to its attacks, would it be possible for a ghost to strike an ally or itself to heal with negative healing in hand? I'm just imagining a situation where two ghosts fighting themselves relentlessly and their attacks just healing them repeatedly.