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Then, this section should be errataed:

Quote:
Each round, as a standard action, you can attempt to hurl the target at any creature or object within 30 feet of it. This movement does/does not provoke an attack of opportunity.


I think we ought to wait for a developer's answer.

I.E. I think this should be added to the spell description, if it works as the majority thinks it works:

Quote:
If it makes its saving throw, the target of the spell is not thrown and it can act normally, but if it fails its save, it loses all action for the round and ends its turn prone in a square adjacent to the target of your attack.

if it works otherwise, it should be errataed like this:

Quote:
If it makes its saving throw, the target of the spell is thrown and ends it's movement standing in a square adjacent to the target of your attack, but can otherwise act normally , but if it fails its save, it also loses all action for the round and ends its turn prone in a square adjacent to the target of your attack.


Caineach wrote:

Wouldn't 50gp/hex equate to roughly 2 silver/farmer? Thats a good 1% of their net income going to the king. At that point, it really is him extorting them.

I think you are joking...

Just 40 years ago, here in italy, 1/10th of each farmer's annual products went directly to the Priest...

1% is ridicolously low, by medieval standards.


meatrace wrote:
TriOmegaZero wrote:

I think of it like 4E's (W) notation. W=weapon damage dice.

Vital Strike does 2(W).
Improved does 3(W).
Greater does 4(W).

Precisely! It really could have been written a lot more clearly. Think of it as extra dice of damage like sneak attack or a flaming weapon.

Question:

It does not mention at all feat based damage, or class given damage.

I'm thinking about power attack, deadly aim, weapon specialization and Point Blank Shot.

So, does it multiply or not?