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Organized Play Member. 9 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




In the core set the pixie gang card reads “on check to defeat, add the number of other local characters.” I thought this meant add to your roll, but another player thought it increased the difficulty. Which is it?


So I’m setting up decks for a game and I noticed something. On Sajan’s first power he gets to add the bludgeoning trait to his unarmed combat. Kess basically has the same power but no bludgeoning. Should her unarmed combat be bludgeoning as well?


On the 0 Level Scourge Card “Honor-Tested,” the last line on the card says “ At the end of the scenario, gain 1 respect point.” Should that be Hero Point?


I need a clarification on her first power on the Kneecapper role. It states "You may bury a card from your hand to add 1d12([ ]+1)([ ]+2) to your Strength or Charisma check. If you succeed at the check, you may recharge that card instead. ([ ] After you roll, count the number of dice that rolled a value of 12. You may reroll up to that number of dice; take the new result.)"

Since neither her Strength nor her Charisma die is a d12 and you say to count dice, plural, that have a value of 12, is your skill modifier added to the Strength or Charisma die when counting value.

Example. For this she has Melee: Strength d8+3 and another 2 skill feats in strength. She has to fight a monster barehanded, buries a card for a d12, and gets a blessing of Gorum and one blessing of the gods played so she has a dice pool of 4d8 and a d12. She rolls a 1, 7, 7 and 8 on d8s and a 12 on the d12. So the 12 naturally counts but does one of the d8s get the skill modifier of +5 turning it into a12? I realize when you play a blessing you only get more dice not more pluses from skills, so you only get 1 + 5 limiting your reroll at 2 ever unless you have weapons with a +d12 to strength. Am I over thinking this. I can't think of any other way to get more than one die with a natural 12 when you use bury card power.