Visenya
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I agree with you , Archetype system is very odd for the moment ... but the concept is very interesting ...
they should try to find a way to melt more easily classes together even starting at lvl 1 ...
Melting as you say should consider : skills, basic proficiences, so on
Each class should have different group of skills and proficiencies that could be converted as feats (as you say)
You can present this even in the class presentation pages with a column that you present the benefits that class brings as "secondary class"
Rogues having to wait lvl 4 to double slice, will commit suicide ^^
Maybe choosing a secondary class could involve the loosing of feats from the first class as you diversify your training ...
But definitively, training in a secondary class you should train in the basics easily to adapt to the archetype
