Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
I insisted on the talking due to Vinni's good nature. But I did prepare animal specific spells to help take it down if needed.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Knowledge geography for an adequate alternative home for the turtle nearby: 1d20 + 10 ⇒ (17) + 10 = 27
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
As far as I understand it, the turtle appears in the water. I don't see how entangle would work in a water fight. Vinni says "Well, it'd be better not to risk a fight with it, if we can convince it to move. But since it's so old, it might be more stubborn and unwilling to change its ways. If not, we should stay away from its strong jaws. It's got a tough shell, but it's not very fast and magic that affects it from touching should be effective."
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni wonders what he knows about turtles to see what they can expect. He says "Maybe we can convince it to go away." Knowledge natura: 1d20 + 10 ⇒ (7) + 10 = 17 Prepared spell list updated.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni looks at Veronica and says "Yes, well... Who knows why us. I have no idea how to research this, but I do want to write to my circle and see if they have an idea of what to make of this."
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
I suggest we reserve some of the monetary loot gets reserved for a special group-wide fund. Say 10%? So, if I'm correct, we got 3000gp with non-magic items. Assuming we turn all that into gold, we could put 300gp into a common pile and we divide the remaining 2700gp between the 6 of us for 450gp each. Then we can use the 300gp for items that benefit the whole group like cure wands or the like. Vinni takes a second to remember his dream and wonders what he, Veronica and the shaman have in common. Thanks for reminding me GM. He makes a note to talk this over with the others when he has a chance. Whenever the group's back on the road... Vinni feels comfortable enough to express his thoughts "There's something that's bothering me. I have also dreamed of this over-watching beast the shaman mentioned. What bothers me is how fleeting it is, as if making sure it's not enough to be recognized and interpreted. It feels as if there's a larger force in play that doesn't make itself known, but has a stake in our actions." He feels strange saying "our" actions, but he's been walking with the group long enough to not consider his actions only his own anymore.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
As Albert comments, Vinni feels uncomfortable. He first thinks "Our subjects? Is Albert now co-baron?" Then he has to suppress a scoff. He once used to give much more importance to prosperity, but his life with the druids made him change some values. The dwarf adds "I don't know much about the people in these lands, but sometimes it's worth it to put more faith in them. In the end, people's unity and character is what matters. And prosperity is always sidelined when what matters is on the line."
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
How does this group handle loot? All in a common pile that we sort out later? Do we have a common fund? Vinni's eyes glint with greed as the items are laid out. The only thing that keeps him from exclaiming in glee is his time training with the druids where he learned other priorities. He sees Sir Andreas' reaction from the corner of his eye and sees that he, too, stopped himself. The dwarf forces himself to stay in composure. After the baron speaks, his words worry Vinni. "Cursed? These are cursed?" he wonders if he missed something, but stays quiet. He thinks maybe the baron knows what he's doing and trusts him. He does wonder about the chieftain's words. Once he has a chance, he asks Saoirse to translate his question "Could you describe this great white beast from your dreams, please?" He wants to know if he can identify it from the description. Knowledge (nature) +10 for a secret check?
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni is surprised that Andreas would ask the lizardfolk to chime into their next course of action. As valuable as they are as their own community, they have enough to worry about with their eggs and loss of members to the fake god. Still, he doesn't question as there may be wisdom he doesn't see. He says "We should set a few verifiable goals before we return to the island. I think once we can reliably protect ourselves from the wisps and the island's natural defenses, " he coughs to not curse his body for not defending against the poison, then continues "and to strike at them. If given enough time and resources, I can craft wands to defend us from the wisps and the island, but I can't do much to attack them."
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
I assume that Albert isn't ignore me, he just missed my post. Vinni joins in the discussion about the island "For now, the island is harmless, unless other people try to venture there. It can wait for us to be better prepared against the wisps." On the talk of the Draconic language, he says "It's far too archaic for my liking. Imagine trading in Draconic, haggling would take the entire day."
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni accepts the stew and eats it welcoming the taste of simply cooked food, instead of the bland travel rations. He takes his time looking at the tribe and how they behave. He, then, looks at the baron and how he fits in. He turns to Albert and says "I suppose this was a victory. It could have very well been a disaster. But I am glad to have seen you fight so well and take on that outlandish creature. It is sad how a being posing as a god can threaten a community such as this."
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni says to Saoirse "I am very happy to help with the eggs transportation. I can also prepare spells that help maintain temperature." Would endure elements help here?
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Hey I will probably slow down posting now until after new years. I think I'll still be able to post once or twice.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Seeing the others so active as the fight ends, Vinni is a bit stunned. He always took a moment to recollect his thoughts. Still, he can't bring himself to act just now. He reflects a bit on the fight, thinking if it could have been avoided, how he acted and the result. He thinks he was so harsh on the lizardman harem leader because he interrupted his spellcasting and Vinni took that personally. After a few moments, he turns to Saoirse, waiting for her to communicate with the lizards. He is a bit worried about them. He figures they must be feeling very scared, their supposed god dying before their eyes, and now the executors turning to them and looking at their eggs. The dwarf wishes he could transmit a feeling of peace and safety, and he curses his culture for being so closed off to social contact. The best he can do right now is put away his weapons and offer aid, but since he can't communicate with them, he has to rely on Saoirse, and so he watches her carefully.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
wow, what was the AC on that thing! Missing with a 15 isn't a joke! Vinni relaxes, dismisses his magical fog and breathes in. He puts away his enchanted staff and also does a non-violence motion. He asks the others "Everyone ok?" He didn't take any attacks but the fight was vicious nonetheless.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Such a roller coaster of emotions! I can't imagine my 2 y.o. will ever move out. Heck, I can't imagine her going to the toilet herself even! Anyway, hope you get a new position. Also, dead-wisp-walking, tihi.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni joins the beating of the lizard would-be-god trying to flank with Albert and swings his enchanted staff. Attack, sickened: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 232d6 + 9 ⇒ (4, 4) + 9 = 17
It's +9 damage instead of +7 because I can apply studied target retroactively if I sneak attack as an immediate action. If it's immune to sneak attacks, I think it's +7 damage instead.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
GM bluedove wrote: ... and the last one pokes his scaly snout out of the fog, takes a quick look at the state of things and then fades back into the cover of the mist. ROFL
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Assuming Yellow survived Saoirse's words Vinni switches his focus to the lizardfolk next to him and swings at it. Study target on yellow, strike. If he fell, then walk to purple and swing at him without studied target. Attack, sickened: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 282d6 + 9 ⇒ (5, 6) + 9 = 20
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
@Vero: Why do you think converting spells to cure spontaneously is a full round action? I don't see that in the cleric class, and have never heard of this. Vinni moves in to take the attention of the fighting lizardfolk while the others focus on the wisp. He studies the red lizardfolk and attacks him. 5ft step, then switch studied target to red, then swing at red. I'm assuming all the buffs from last round still apply. Attack: 1d20 + 12 ⇒ (13) + 12 = 252d6 + 9 ⇒ (3, 6) + 9 = 18
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni thinks he'd better attack the lizardman engaged with the baron. He studies it and swings his staff. Move action: Switch studied target to yellow lizard. Std action, attack yellow lizard with Shillelagh. Attack: 1d20 + 12 ⇒ (6) + 12 = 18
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni looks at the baron being heavily punished and walks past Saoirse and casts a healing spell on him. Cure Moderate Wounds: 2d8 + 5 ⇒ (2, 5) + 5 = 12
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
In my round I also activated Studied target on the glowing lizard not really a god.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Man... Is it possible for me to retcon my action so I don't screw up other people?
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni gets annoyed at the lizardfolk that threw a snowball at his face. He takes a step back and casts a spell, then he studies the lizard-shaped wisp carefully. 5ft step away from yellow, cast Fog cloud (big gray circle in the figure) and Studied Target on Stisshak He says "Come out here and fight face to face!"
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
@GM: Just a quick thing that doesn't make a difference now, but may in the future, my Fort save was +13 due to dwarf resistance vs spells. I'll update my HUD to better reflect this.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
So, I'm having trouble seeing things in the map. I may be looking at the wrong place, but in slide 1 I only see 2 lizards without color coding. After such a trek, Vinni is a bit annoyed at his body for not fighting off the poison well. He immediately starts casting a spell. Start casting Call Lightning. It's 1 round of casting, so I'll only be done next round.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
While he is a bit suspicious of two lizardmen who conveniently want to help the baron and his troupe, Vinni doesn't say anything because he'd rather fight a horde of lizardpeople than more of those Will-o-wisps. He picks up the pace, trying to shake the poison off his body through sheer stubbornness.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni watches the conversation a bit impatiently. His protection spell only lasts so long. He hopes a decision comes soon.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
@GM: That's ok. I am assuming things based on what we saw. Since I didn't invest in Spellcraft, I'll stick to assumptions. But in the future that Spellcraft will be missed, I'm sure. Vinni sees the Lizardfolk and says "Funny, they're waving us away instead of wanting to attack us. They're either scared of us, or something fishy is going on. I say we approach anyway. Baron?"
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni knows best to not intrude on such a discussion. For now, he's happy to be walking towards their objective.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Wisdom: 1d20 + 4 ⇒ (13) + 4 = 17 Vinni comments "I see 4 magical residues in this area. This means that 4 spells were cast. One is obviously the Glitterdust. The other 3 I suppose are from the invisibility from them." Can I see the spell schools? Also, the magic missiles show from their starting points?
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni says "Well, it seems they have a pretty easy defensive tactic against us. Just fly above our reach and we lose nearly all effectiveness. I know I'll sound very dwarvish right now, but let's try to fight in a closed space." As they discuss where the other two are, he says "Well, let's try and see, shall we?" He casts a spell to look for magical auras. Detect Magic
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
As Vinni sees that the little ball isn't coming down, he throws up some nasty wind effects. Storm burst, sickened, studied target: 1d20 + 5 - 2 + 2 ⇒ (17) + 5 - 2 + 2 = 22
That's for touch AC, but I don't think it'll matter much in this case.
Male Dwarf druid (Nature Fang) 5 | AC 17/19 T 13 FF 15/17 | Saves +9 +4 +9 (+1 vs traps; +2 vs poison; +2 vs charms and compulsion; +4 vs spells) | CMD 17 | HP 46/52 | Perception +12 Storm Burst 7/7 | conditions: none
Vinni steps in its direction and focuses on it. He prepares to swing his staff for when it approaches. Free action: 5ft step. Move action: Studied target on it. Standard action: Ready action. Trigger: The wow gets in range. Action: Swing quarterstaff at it. Readied action: Attack: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 252d6 + 4 + 2 ⇒ (6, 1) + 4 + 2 = 13
|
