Lem

Vinderbenjin Tumbeltossel's page

22 posts. Alias of Smashtag.


Full Name

Vinderbenjin Tumbeltossel

Race

Gnome

Classes/Levels

Sorcerer (Fey Bloodline) 1

Gender

Male

Size

3'6", 42lbs

Age

52

Special Abilities

See About

Alignment

CG

Deity

Desna

Location

All over Varesia

Languages

Common, Gnome, Sylvan, Elven, Thessalonian

Occupation

Woodcarving (Craft:Woodworking +3)

Strength 8
Dexterity 14
Constitution 15
Intelligence 12
Wisdom 10
Charisma 18

About Vinderbenjin Tumbeltossel

Appearance:
Obviously short and slight, Vin has hair literally the color of gold, and bright sapphire eyes. His skin is pale with a slight warm tone to it. Unlike most gnomes, he dresses simply in drab olives and browns; his clothing is obviously more for comfort in the wilderness than for show. Pouches and pockets are scattered throughout his wardrobe, containing various inks, pens, notebooks, whittling knives and materials. He fidgets restlessly and speaks quickly, and seems to have a keen interest in most anything around him.

Background:
Like many gnomes, Vinderbenjin (Vin to his friends) keenly feels his hereditary connection to the First World. His curious and risky nature leads him to continually push the limits of the magic he has inherited through his bloodline.
Vin inherited his magical talent from his father, Vardebargen; his estranged mother, Litu, was an adoptee of a clan of gypsies that plied the roads around Magnimar. Neither parent was very active in raising Vin; he spent most of his childhood attempting to keep out from under his father's feet. Vin's loose-knit family is spread all about Varisia; many of his relatives associate freely with the Sczarni, but Vin always shied away from this community, preferring solitude and books to socializing. As soon as he was old enough, he struck out on his own.

Vin is goodhearted, and he tends to avoid many of the 'pranks' his kin play on the larger races; his wanderlust has led him to associate with many other peoples throughout Varisia, and although he is by no means serious, he prefers to get along with people larger and stronger than he.

When he was an adolescent, Vin was the victim of a strange, wasting illness. The sickness left him physically weak, though he does not generally fall prey to other maladies. However, he often has trouble with his physical strength and prefers to avoid serious manual labor or heavy tasks.

Vin's curosity has long included Thassilon, and when he is not whittling or practicing spellcasting, his nose is buried in a history book. Much of his wanderlust is fueled by a desire to see Thassilonian ruins, as he feels there much be some connection between ancient Thassilon and the First World. He has come to Sandpoint to rest and re-equip, not realizing he is about to be swept up into events that might sate even his curiosity . . .

Base Stats
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STR 8 (-1)(10-2RA)
DEX 14(+2)
CON 15(+2)
INT 12(+1)
WIS 10(+0)
CHA 18(+4) (16+2RA)
SPD: 20FT
Initiative: +6 (+2DEX, +4 Improved Initiative)
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Defenses
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HP 8/8 (6HD+2CON)
AC 13 (10+2DEX+1SIZE), Touch AC 13, Flat-footed AC 11
Fortitude +2 (0BASE+2CON)
Reflex +2 (0BASE+2DEX)
Will +2 (+2BASE+0WIS)
CMD 10 (10-1STR+2DEX-1SIZE)
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Attacks
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Melee: Dagger 0(0BAB-1STR+1Size), DMG 1d3-1(Small, -1STR)
Ranged: Light Crossbow +2(0BAB+2DEX) DMG 1d6
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Racial Abilities
Small: +1AC, +1 Attack, -1CMB/CMD, +4 Stealth
Slow: 20ft Base Speed
Low-Light Vision
Defensive Training: +4 AC vs Giants
Gnome Magic
Hatred: +1 ATK vs Reptilians and Goblinoids
Illusion Resistance: +2 to Save vs. Illusions
Keen Senses: +2 Perception
Obsession: +2 Craft/Profession (Craft: Woodworking)
Weapon Familiarity: Gnome keyword
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Spells Known
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Cantrips:
Daze
Ray of Frost
Light
Resistance

1st Level:
Sleep
Color Spray

Gnome:
Dancing Lights 1/day
Ghost Sound 1/day
Prestidigitation 1/day
Speak with Animals 1/day

Fey:
Laughing Touch 7/day
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Skills:
Ranks: 4 (2+1INT+1Favored Class)
Bluff +8 (+4CHA+1RNK+3CLASS)
Knowledge: Arcana +5 (+1INT+1RNK+3CLASS)
Spellcraft +5 (+1INT+1RNK+3CLASS)
Use Magic Device +9 (+4CHA+1RNK+3CLASS+1Dangerously Curious)
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Feats:
Improved Initiative
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Traits:
Dangerously Curious
Scholar of the Ancients
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Equipment:

Gold: 16 Silver: 8 Copper: 7

Traveler's Outfit
Dagger
Light Crossbow, Bolts (10)
Backpack
Winter Blanket
Case, Map/Scroll
Chalk
Flint & Steel
Ink (1oz) and Pen
Paper (10)
Pouch, Belt
Rations, Trail (5)
Whetstone
Sunrod (5)
Tindertwig (5)
Thunderstone