Braddikar Faje

Vincent Peredur's page

21 posts. Alias of Robert Jordan.


Full Name

Vincent Peredur

Race

Human

Classes/Levels

Paladin 3

Gender

Male

Size

Medium

Age

35

Special Abilities

Aura of Good, Detect Evil, Smite Evil 1/day

Alignment

Lawful Good

Languages

Common

Occupation

Squire and Protector of Sir Armand

Strength 16
Dexterity 12
Constitution 13
Intelligence 10
Wisdom 14
Charisma 19

About Vincent Peredur

Vincent

Combat Stats/Saving Throws:

Armor Class= 20 = 10 +7(armor) +2(shield) +1(dex)
ACP= -5
Touch= 11
Flat Footed= 19

Hit Points: 32
Level 1 10 +1 con +1 Favored Class
Level 2 Additional 8 hp +1 con +1 Favored Class
Level 3 Additional 8 hp +1 con +1 Favored Class
Current:
Non-Lethal:
BAB: +3
Initiative: +1
CMB: +6
CMD: 17 (19 vs Sunder)
Speed: 30 feet, 20 feet in armor

Lay on Hands 0 left heals 1d6 and removes fatigue

Final=Base + Ability Mod + Magic + Miscellaneous
Fort: 8= 3+1+0+4
Reflex: 6= 1+1+0+4
Will: 9= 3+2+0+4

Weapons:

Longsword +6 (3 bab +3 str) 1d8+3 19-20/x2 (when power attacking becomes +5 and 1d8+5) Slashing Damage

Morningstar same as longsword except crit is 20/x2 Bludgeoning and Piercing

Lance +6 (+7 versus unmounted foe) 1d8 crit is 20/x3. Double damage on a charge Piercing damage

Javelins +4 (3 bab +1 dex) 1d6+3 20/x2 range increment 30 feet (max range is 150 feet) Piercing damage

Special Abilities:

Aura of Good- an aura of good equal to Vincent's level
Smite Evil- Once per day choose one target within sight to smite. +Cha mod to hit and Paladin level to damage +Cha mod to AC as deflection. Remains until Target is dead or Vincent rests and regains use of the ability.
Detect Evil- At will can use as the spell also as a move action can concentrate on a single item or individual within 60 feet learn strength of it's aura as if having studied it for 3 rounds. When used this way it only detects the evil of the targeted item or individual.
Divine Grace- Vincent adds his Charisma bonus on all Saving Throws.
Lay on Hands- A number of times per day equal to 1/2 his paladin level plus his charisma modifier. It heals a number of d6 equal to 1/2 his paladin level. It is a standard action to heal someone else and a swift action to heal himself.
Aura of Courage- Vincent is immune to fear and grants allies within 10 feet of him a +4 on saves versus fear. It only functions while the paladin is conscious but not if he is dead or unconscious.
Divine Health- Vincent is immune to all diseases, including supernatural and magical diseases.
Mercy- Vincent's Lay on Hands ability also cures the Fatigued condition.

Skills:

Craft (Weapons) 4=0+1+3
Handle Animal 8=4+1+3
Intimidate 10=4+3+3
Ride 2=1+3+3-5(ACP)
Knowledge (Nobility) 4=0+1+3
Profession (Farmer) 6=2+1+3

Spells:

Possessions:

Masterwork Banded Mail +7 armor bonus +1 max dex -5 ACP
Masterwork Heavy Steel Shield +2 shield bonus -1 ACP

Longsword
5 Javelins
Lance
Morningstar

Heavy War Horse
Military Saddle
Masterwork Studded Leather Barding
Bit and Bridle

Whetstone
Bedroll
3 Torches
2 Candles
Tent
Small steel mirror
Flint/Steel
50' Silk Rope
3 Water Skins

A Healer's Kit

5 potions of Cure Light Wounds

Feats:

Level 1 Power Attack- -1 penalty on hit roll for +2 damage
Human Bonus Feat Improved Sunder- +2 on CMB checks to sunder and does not provoke an AOO in addition +2 to CMD to resist sunder attempts.
Level 3 Mounted Combat- Once per round when your mount is hit you may make a ride check to negate the hit. If your ride check beats the hit roll the hit is negated.

Racial Information/Languages/Experience:

+2 to one ability score
Medium Size
Normal Speed of 30 feet
Bonus feat at 1st level
Bonus skill rank at every level

Languages: Common

Experience: 3,400

Character Trait:
Armor Expert- reduce the ACP of any armor you wear by 1 to a minimum of 0

Wealth:

CP: 3
SP: 8
GP: 31
PP:

Background:

Born to a large farming family he had much bigger dreams than yoking an ox and farming a field for his life. When the war broke out between the Elves he asked his older brother and father for permission to join the forces of Lord Chevalier. At the age of 25 he was older than most who sought to join up and serve his Lord, but the kindness to his vassals was enough to inspire Vincent’s loyalty and fire his desire to become a knight. After his brief training Vincent was assigned to a small fort near the edge of his Lord's lands. During a battle at the fort, Vincent, held a small choke point by himself for 2 minutes while his comrades rushed to reinforce his position. After his amazing accomplishment Vincent was rewarded with his shield and a position as personal guard for the children of Lord Chevalier. With his elevated position he was able to obtain a position in the stables for his oldest brother's youngest son.
Watching over the children as they grew for 5 years and lacking a wife and family of his own Vincent regarded the children as his kin. Vincent hoped that the war would soon end as Chevalier’s position of neutrality was about to become untenable, a terrible tragedy occurred, the army of a rival noble rushed into the city and assaulted the home of his Lord. The southern forces in the area seeing a prime target of infighting moved in to assault both sides and potentially wipe out two noble forces. Moving swiftly Vincent rushed his charges, the two youngest children, off to the stables. His nephew assisted in readying 4 horses to make an escape. As the 4 rushed from the burning city an arrow arched from the dark piercing the youngest child in the back, his small body slid from his mount. Vincent had to restrain his final charge from rushing back for her fallen brother. Vincent knew his duty was to his charge. His nephew he sent back to the farm to inform them of what had happened and rode off towards the coast with Lady Alinuyn Chevalier hoping to disappear in case any of the enemy had followed them.
Now 35 years old Vincent guards the young noble woman as she masquerades as a young male knight named Sir Armand de Seul. Traveling from the mainland Vincent serves as bodyguard and strong arm for his lady as she gathers followers in the hopes that she can one day return to her ancestral lands, reclaiming them and bringing her fallen house back into the light. Vincent has never told her of the betrayal by her noble cousins and their seizure of her family’s lands, Alinuyn believes that after the assault her noble relatives had driven off the southern forces and took over the land to protect the common folk. Vincent believes that if she were to be told that the one who struck the first blow of that fateful night was the family she was supposed to rely upon her fiery spirit would drive her to rash actions.

During the past years Vincent has hidden himself and his lady with the Hospitalers of the Dove. When he was recently informed of Armand's decision to go see her uncle out on the islands Vincent knew he must go with her. In return for his help in the infirmary and his ability to remove the weariness of those who are worn out and tired the Doves allowed Vincent to purchase several potions. Vincent is worried about his charge however, ever since an assault on her life during the dark of night. A black clothed rogue, who may belong to a whispered organization in service to the wealthy, snuck into their camp. Vincent was able to drive him off but it has left Alinuyn with nightmares and cold sweats. Vincent fears that it may not be the last attempt on her life and that re-emerging into the rest of the world may present a target to their enemies.

Description:

Standing at an impressive 6'4" Vincent cuts an imposing figure. Although definitely getting on in years the tough old guardsman is more muscle than fat still he looks to weigh about around the 215 lbs mark. His face is weathered by years of working outside on the farm but he keeps a mustache and beard of black and grey in a relatively controlled state. His graying hair comes down to his shoulderblades in a gentle wave. Eyes the color of freshly turned soil flick about keeping an eye on his surroundings.