One of my friends is currently running his homebrew campaign on weekends. This is his first time as DM and things have been going fairly well but he is having a really hard time presenting challenging encounters for our group.
He is forever complaining our group is horribly overpowered. In reality I would say most of the problems are based on his inexperience and not building/playing his encounters as well as he could.
As a result he has taken steps to counter our perceived excessive power in several ways.
The first being ramping encounters up so that the average seems to be about APL+4 and just awarding less experience than they are actually worth despite already having us on the "slow" exp progression..
Secondly, while out treasure is only a little below average we have not had any chances to sell any of it as of yet, even after finally making it back to town.
Now on their own these a certainly tolerable choices but my friend is getting frustrated with constantly boosting all of his encounters and is now looking to take the nerf bat to our party in a very unique way.
He has let slip that as part the plot for his campaign he had originally planned on granting each of us a minor class ability of a bard. However, in light of our current strength he instead plans on making everyone in the group (with the exception of our newest player) take a mandatory level in BARD within the next lvl or two.
Needless to say I was shocked when I realized I would lose a full level in one of the worst classes to multi-class out of and not even gain a single cantrip for it due to my 8 cha! The rest of our party wouldn't be much better off either. My friend said he was well aware of this and that it is his way or "reigning us in".
I'm interested in hearing people's thoughts on this style of player nerf, as well as advice on avoiding it? Maybe by presenting a better alternative to my DM?
I can post my build if anyone wants to weigh in on just how OP my char actually is? (I am generally cited as one of the two biggest offenders for character optimization)