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Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Sorry for not posting, I haven't been getting updates due to a family troll coming in and resetting all my "x new" markers occasionally. One day while working, victor says, Well, we've got quite a bit of a problem if these guys are in any way after us, by the sounds of it. It could be quite bad for business, in fact. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Viktor nods as Caine finishes. I'm Vik, and it's as he says. Our friend was taken while we were out, and we tried to save him, but it didn't work out very fortunately for us. Then the cerberi popped up, and we took care of it. You showed up, and here we are. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Did Drankich heal anyone at all? He said he prepared to, but that never went anywhere. Viktor sheathes his scimitar. "There was a.... Cerberi attack, as you can see," he says, pointing to the dead dog-thing as he continues catching his breath, his wounds having sealed up only slightly from Chuluun's restorative magic. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Fort Saves:
1d20 + 6 ⇒ (19) + 6 = 25
1d20 + 6 ⇒ (7) + 6 = 13 1d20 + 6 ⇒ (13) + 6 = 19 Next round: Viktor, maddened by his pain, slashes at the beast again, and tries to end it's life quickly with a spell. Spell Combat, casting Shocking Grasp defensively. Concentration for Shocking Grasp, DC 17: 1d20 + 9 ⇒ (8) + 9 = 17 SG Attack Roll: 1d20 + 10 ⇒ (20) + 10 = 30 SG Spellstrike Damage: 1d6 + 8 + 4d6 ⇒ (3) + 8 + (5, 3, 6, 1) = 26 Confirmation: 1d20 + 10 ⇒ (12) + 10 = 22 Crit damage: 1d6 + 8 + 4d6 ⇒ (4) + 8 + (4, 4, 6, 1) = 27 Regular Attack: 1d20 + 10 ⇒ (7) + 10 = 17 Damage: 1d6 + 8 ⇒ (6) + 8 = 14 4 HP remaining. If it survives, he'll try to 5-foot step away from it, to I4. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Swift action to add Keen to my scimitar, 5 foot step forward, and then Spell Combat using Bladed Dash, targeting the Cerberi with both attacks. viktor surges forth, leaving a plethora of after images behind him as he slashes forward at the three-headed dog. Bladed Dash Attack1d20 + 15 ⇒ (10) + 15 = 25 Bladed Dash Damage1d6 + 8 ⇒ (5) + 8 = 13 Regular Attack:1d20 + 10 ⇒ (11) + 10 = 21 Damage1d6 + 8 ⇒ (3) + 8 = 11 AC 20 if my Extended Shield from before is still up, 16 if not. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() I'll cast Bull's Strength on myself as well. THat's my last 2nd level Sorcerer spell for the day. Viktor sighs. "It's a Hell Hound. That's not particularly good for us, but I think we should be able to take it. Well, do we want to wait for it here, or go up to meet it?" ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Viktor stops scraping his scimitar against the ground at his companions' gestures, trying to identify the sound as he raises his blade against whatever may be making it. Sorry about the silence, apparently my tracker hasn't been keeping track for quite a while. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Viktor, finding no other entrances, will return to the front of the building, casting his Bull's strength then, and moving in with the first group, drawing his blade. No other entrances. Leastwise, not that would be easy to get to. DM: Just so I'm sure, you remember that my daily thing is to cast Extended MAs, not regular ones, right? Again, just to be sure. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Viktor nods. He also casts Bull's Strength on Caine, figuring Fafhrd will attend to himself. Viktor runs around the side of the building, looking for an alternate entrance. How many Mage Armors into the day am I? Am I still on my first, or am I on my second by now? If I'm on the first still, I'll use one of my remaining Extend rod uses on an extended shield, and another on an extended Bull's Strength. If I'm already on the second, I'll extend the shield, and just cast Bull's strength before I go in, if I find another door. ![]()
Male Avari Magus(Bladebound)/Sorcereror (Wildblooded)
![]() Nice to meet you, Gerald, I'm sure you'll be a welcome addition to our group. I can't really think of any buff spells off the top of my head specifically, but bless is usually a good one to pack. I'm sure I'll come up with other stuff at some point or another.
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