Full Name |
Vigor Stonemason |
Race |
Human |
Classes/Levels |
Fighter 8 |
Gender |
M |
Size |
M |
Age |
28 |
Special Abilities |
Defender/Armor Master |
Alignment |
LN |
Deity |
Erastil |
Languages |
Common |
Strength |
22 |
Dexterity |
17 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
8 |
About Vigor Stonemason
Vigor Stonemason
Shield Fighter
Male Human Fighter (Armor Master) 8
LN Medium humanoid (human)
Init +3; Senses Perception +8
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Defense
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AC 32, touch 17, flat-footed 28 (+12 armor, +4 shield, +3 Dex, +1 natural, +1 deflection, +1 dodge)
hp 70 (8d10+16)
Fort +10, Ref +7, Will +4
DR 3/—
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Offense
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Speed 30 ft.
Melee:
Heavy shield bash +13/+8 (2d6+7) and
+1 cestus +13/+8 (1d4+7/19-20) and
Cold iron cestus +14/+9 (1d4+6/19-20) and
Locked gauntlet +14/+9 (1d3+6)
Ranged:
Cold iron pilum +11 (1d8+6) and
Masterwork composite longbow +12/+7 (1d8+5/×3)
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Statistics
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Str 22, Dex 17, Con 14, Int 10, Wis 10, Cha 8
Base Atk +8; CMB +14; CMD 29 (34 vs. grapple, 34 vs. trip)
Feats Bodyguard, Combat Reflexes, Dodge, Double Slice, Improved Shield Bash, Improved Two-weapon Fighting, In Harm's Way, Shield Focus, Shield Slam, Two-weapon Fighting
Traits adopted, defender of the society, helpful
Skills Acrobatics +3, Climb +7, Handle Animal +3, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Perception +8, Ride +7, Survival +5, Swim +8
Languages Common
SQ armor training 2, armored defense, deflective shield
Gear:
Potion of cure moderate wounds,
Potion of fly,
Alchemist's fire (2);
Full plate, +2
Bashing shield spikes mithral heavy steel shield,
+1 cestus,
Cold iron cestus,
Cold iron plums (3),
Locked gauntlet,
Masterwork composite longbow,
20 cold Iron Arrows
20 Blunt Arrows
Amulet of natural armor +1,
Belt of physical might (str & dex +2),
Cloak of resistance +2,
Ring of protection +1,
Crowbar,
Fighter's kit,
Cash on Hand: 5 gp, 9 sp, 5 cp
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Special Abilities
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Armored Defense (1/2/3) (Ex) At 5th level, an armor master gains DR 1/ - when wearing light armor, DR 2/ -
when wearing medium armor, and DR 3/ - when wearing heavy armor. At 19th level, this damage reduction
increases to DR 4/ - when wearing light armor, DR 8/ - when wearing me
Bodyguard Use an AoO to use aid another to improve an ally's AC.
Combat Reflexes (4 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Damage Reduction (3/-) You have Damage Reduction against all attacks.
Defender of the Society +1 trait bonus to Armor Class when wearing medium or heavy armor.
Deflective Shield +2 (Ex) +2 bonus to touch AC, up to AC bonus provided by shield worn.
Helpful Aid another grants allies a +4 bonus (instead of usual +2).
Improved Shield Bash You still get your shield bonus while using Shield Bash.
In Harm's Way When you aid another's AC and the attack succeeds, you may take the damage and effects of
that attack yourself.
Potion of cure moderate wounds Add this item to create a potion of a chosen spell.
Potion of fly Add this item to create a potion of a chosen spell.
Shield Focus +1 Shield AC
Shield Slam Shield Bash attack gives a free bull rush on a hit.
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