Gladiator (Fighter)
Hardened by the sands of the arena, the gladiator unleashes wanton brutality with the panache of a veteran showman.
Weapon and Armor Proficiency: A gladiator is proficient with all simple weapons, martial weapons, light armor, medium armor, and shields (except tower shields).
Brutal Learning Curve (Ex): At 1st level, a gladiator gains Combat Expertise as a bonus feat, even if she does not meet the prerequisites.
Winning is Everything (Ex): At 2nd level, a gladiator gains a +1 bonus to CMB and CMD on dirty trick checks. This bonus increases by +1 for every four levels after 2nd. This ability replaces bravery.
Win the Crowd (Ex): At 3rd level, a gladiator gains Dazzling Display as a bonus feat, even if he does not meet the prerequisites. This ability replaces armor training 1.
And the Crowd Goes Wild (Ex): At 7th level, a gladiator gains Deadly Carnage as a bonus feat, even if he does not meet the prerequisites. This ability replaces armor training 2.
Seen it All (Ex): At 11th level, a gladiator gains a +2 competence bonus to CMD. This ability replaces armor training 3.
Inspirational Execution (Ex): At 15th level, whenever a gladiator reduces an enemy to 0 or fewer hit points, she can grant herself or an ally within 15 feet a +2 morale bonus on attack rolls and saves for a number of rounds equal to 4 + her charisma modifier. This ability replaces armor training 4.
Veteran of the Arena (Ex): At 19th level, a gladiator can perform a dirty trick as a swift action. This ability replaces armor mastery.